Lite Switch: Nov 19, 2025 | Mario Galaxy movie Nintendo direct, Inscryption, Marvel Snap
In this Lite Switch episode of The Old SwitchAroo, Mike and Jaymo give their first thoughts on last week’s Super Mario Galaxy movie Nintendo direct, and talk about the games that they’ve been playing during the season break.
We start off with a bit of discussion about both the 1993 live-action Super Mario Bros and the 2023 The Super Mario Bros. Movie from Illumination before going over the new footage from the Nintendo Direct and if it’s moved the needle on our expectations. Mike gives his first impressions of two card games that have been sitting in his backlog for years, Inscryption and Slay the Spire, and Jaymo talks about playing Split Fiction with his brother as a way for gaming to keep people in touch. Finally, they revisit Marvel Snap now that Mike has tried it out and Jaymo is excited to see if Marvel Snap has what it takes to win over newer players.
Thanks for listening, and a very special thanks to Kristal Fields of The Lazy Circles for our catchy theme song! Subscribe to The Old SwitchAroo to get more retro goodness delivered straight to your feed! You can also join the fun on https://www.theoldswitcharoo.com, where you'll find access to our Discord, voicemail, and so much more!
Game on, everyone.
(0:00) Intro
(1:10) Super Mario Galaxy movie Nintendo Direct
(19:20) Inscryption
(25:45) Split Fiction
(31:25) Slay the Spire
(36:00) Marvel Snap
(47:00) Outro
The Super Mario Galaxy Movie Direct 11.12.2025 | Nintendo of America: https://www.youtube.com/watch?v=yqjMaKQskW8
Super Mario Bros | Underrated Movie Podcast: https://open.spotify.com/episode/52YZLp0eZoVjLL8Z94a8f3?si=DYYmzJqKQn-u0wQHc41Q1w
072 - Super Mario Bros. (1993) vs The Super Mario Bros. Movie (2023) | Nothing New: A Remake Podcast: http://www.benviewnetwork.com/nothingnew/supermariobros
The Cable Club League: https://www.thecableclub.com/
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I don't know where my Genesis
could be.
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I haven't seen my Super Nintendo
since 2003.
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That's all right.
I don't mind.
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00:00:17,720 --> 00:00:19,800
I've got a Switch in the old
Twitch room.
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00:00:22,120 --> 00:00:29,800
My friend Mike and Jamo too.
Welcome back to the old
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00:00:29,800 --> 00:00:33,040
Switcheroo, where we're talking
gaming retro with Mike and Jamo.
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00:00:33,200 --> 00:00:35,880
I'm Mike.
And I'm Jamo in this episode of
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the old Switcheroo Light Switch.
Instead of our normal focus on
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the over 300 retro games
available on Nintendo Classics,
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00:00:42,280 --> 00:00:44,240
we're going to share what games
we've been playing during the
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offseason, as well as our deep
dive on last week's Super Mario
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Galaxy Movie Direct
presentation.
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As a reminder, please subscribe
or follow us on YouTube or
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00:00:55,160 --> 00:00:56,840
wherever you're listening to
podcasts.
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And please review us so you can
get all the gaming goodness
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delivered just how you like it
and other people see it too.
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Yes, let's spread that game and
goodness around.
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So Mike, we watched the original
Mario movie together, and I mean
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that in every sense of the word.
Give me your take on Mario's big
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screen appearances so far.
I am hard pressed to decide
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which I like better because I
think the 90s one has a lot
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going for it that I I appreciate
in terms of the world world it
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builds.
Yeah.
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It feels nice and distinct, but
then the animated one also has a
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lot going for it, a lot of depth
and references because there's a
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bunch of stuff that I remember
picking up.
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I think I picked up stuff that I
didn't know what it was a
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reference to.
I just saw it and I'm like,
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that's got to be a reference to
something.
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I will Google this later.
So I mean, it was, it was, it
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was fun.
I wasn't as taken with it as I
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think a lot of people were, but
I also didn't think it was bad.
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Yeah, I mean, I, I'm with you
and I think Derek is a defender
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of the 90s Mario movie 'cause I
mean that the the story of that
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thing being such a belabored
production just makes you
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appreciate all the more the fact
that they did in fact cobble a
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movie together from that dingy
like heat stroke inducing
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warehouse they were recording
the entire thing in.
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And people were heavily under
the influence for a lot of that
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production.
But as you know, as cute as the
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animated movie is, you kind of
can't deny it's less interesting
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than the the 90s live action.
The point's been argued that the
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90s one was kind of more like
you made a, you had a movie idea
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and you just have attached a
property to it somewhat.
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Yeah, but but with an
interesting idea.
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Yeah, and Andrew, our friend had
nothing new.
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He did an episode comparing the
live action Mario to
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Illuminations Mario.
And there's several references
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in Illuminations Mario that
proves that whoever made that
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movie actually did care about
the old live action 1.
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So there's like some like kind
of beat for beat recreations if
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you, you know, look at it
through a certain lens.
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So.
So that's pretty fun.
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So yesterday, well, no, last
week.
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There we go.
Last week there was a Super
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Mario Galaxy Movie Direct.
That's such a mouthful. the
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Super Mario Galaxy Movie.
It's weird you don't normally
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think about Nintendo having
cumbersome and not terribly
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descriptive names for things.
That would be great if they re
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release these movies with the
same shenanigans they pulled for
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the Super Mario Advance series.
But we both watched it.
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What was your overall
impression?
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Honestly I think like before
watching it I figured I will
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watch it because I watched the
first one and it was fun.
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Yeah and I am in the exact same
spot I am now.
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Like there was nothing that
grabbed me.
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OK.
I mean, part of this is with
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this being Mario Galaxy, a game
which I've never played.
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Yeah.
Like there's no oh, it's that
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element to this.
Yeah.
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And I kind of feel like that's
kind of all it seemed to
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OfferUp.
Right.
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Like there wasn't anything else
to that really to me.
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It's it's funny because halfway
through the direct, Jack Black
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like crashes the presentation
and goes like, my kids were so
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excited for the Mario Galaxy
movie.
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And if my kids are excited, that
means kids all over the world
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are excited because Mario Galaxy
was the best.
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Like, I did the math.
Like Mario Galaxy came out 15
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years ago, so I'm not saying
that kids can't play it.
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But like those came out on the
Wii, which has not really been a
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console I think many people
still access because of its lack
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of HD functionality.
I feel like I don't know if I'm
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speaking out of my butt here,
but I think that most consoles
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that are plugged into modern
televisions are probably ones
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that you use an HDMI cable to
connect you.
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You'd agree, right?
I mean, I just presumed the
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people are still doing the same
thing I remember doing and
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having to cobble together three
different cords to plug stuff
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in.
Oh yeah, yeah.
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There's always some kind of like
transfer box.
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You kind of had to.
You're like an old timey
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operator getting your game
system to yeah.
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Things, but there's like wires
that you know, like bare wires
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that you're attaching to prongs,
kind of stuff like, I mean this,
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this what happens when it was
running an Atari and you know,
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the year 2000 like ATV like it
was, it was not straightforward.
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I remember when we had to turn
to Channel 3 to turn on the
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Genesis, like that was like a
thing and just like having to be
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on a specific channel for your
video game system to work.
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You know, in a sense I kind of
like that I still have to switch
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to input 3.
Yeah, yeah, it's nice.
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It's nostalgic.
Yeah.
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Well, so, you know, kind of just
calling out some of the bigger
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moments of the trailer itself.
You know, you kind of have it
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just divided in distinct little
parts.
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We see that Bowser.
I guess you have to say spoilers
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for a trailer.
I don't think so.
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I mean, we're talking about the
trailer.
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00:06:17,560 --> 00:06:19,200
If it's a.
If you don't want the.
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Trailer spoiled.
Pause this podcast for two
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00:06:21,240 --> 00:06:22,560
minutes, go watch it and come
back.
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So Bowser is still being held
captive in Princess Peach's
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castle.
He ate a poison mushroom at the
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end of the last movie and was
shrunk down.
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And I do like that that was like
that context was reminded to us
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afterwards in large part because
when I watched us with Cat,
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she's like, why is he small?
That happened at the end of the
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last movie.
And so I really like that
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they're just like, we're going
to put something in here just to
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be like, hey, everyone, remember
that because people don't.
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And you see him frantically
painting all of Malcolm's dad
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from Malcolm in the Middle.
I don't know if he ever saw that
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episode where he just throws
paint at this giant canvas.
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Have you seen that one?
Right.
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No, I I don't remember that one.
It it ends with a paint, a
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lanch, which I don't think is
that hard to actually, well, I
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guess it's an avalanche of
paint, but I don't know.
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Definitely Bryan Cranston.
That's the actor's name, right?
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Yeah, definitely one of his more
treasured scenes in my book.
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But anyway, Bowser is painting
haphazardly and he makes, well,
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he makes a painting of Mario as
a corpse.
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It's a skeleton of Mario.
But then when Mario and Luigi
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show up, he shows them.
I guess you'd call it fan art of
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himself with like a six pack of
ABS and Peach fawning on him.
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Guarantee that's already on give
you an art.
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Oh, 100% yeah.
And and on Etsy, you can buy AT
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shirt of that painting already,
but Mario's a Dick about it.
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I understand this is your arch
rival, but he calls his painting
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trash.
And like, Luigi is kind of
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affirming.
And there's a cute little moment
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where like tiny Bowser's like,
hey, Luigi, what's up, Mario?
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And like, I just love this this,
this implication that Luigi is
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the more likable brother.
I mean, yeah, yeah.
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So then you have some quick
smash cuts, you have Mario and
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Peach watching a gorgeously
animated like kind of meteor
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shower shooting star kind of,
you know, things raining down.
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I thought just, I mean,
Illumination Studios is right.
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I thought the colour play looked
beautiful in that scene.
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So can't wait to see that on the
big screen.
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And then Peach and Toad leap
into a warp * flying past an
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aquatic planet.
And then one of the more
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00:08:47,520 --> 00:08:52,400
interesting shots is Mario and
Luigi decked out in Mad Max
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style cloaks and they're driving
dirt bikes through the Sand
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Kingdom level from Mario
Odyssey, complete with its
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00:09:00,760 --> 00:09:03,760
iconic inverted pyramid.
You didn't play Odyssey either,
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00:09:03,760 --> 00:09:04,800
right?
No.
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00:09:04,800 --> 00:09:06,800
Which one was that?
That was the one that came out
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00:09:06,800 --> 00:09:08,640
on the Switch.
You threw your cap onto
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00:09:08,640 --> 00:09:10,840
different enemies and possessed
them.
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00:09:11,160 --> 00:09:13,800
OK I played that for like 2
hours with RiRi.
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00:09:14,200 --> 00:09:16,880
OK, well it's a great game.
I mean it's a strong recommend
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00:09:16,880 --> 00:09:21,440
and it's interesting to see Sand
Kingdom in the Galaxy movie
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00:09:21,440 --> 00:09:23,800
because that tells you that
they're going to be playing with
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00:09:24,280 --> 00:09:27,880
not only characters but
potentially settings from other
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games.
So I thought that was kind of
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neat.
Also the motorbike had a sticker
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00:09:34,520 --> 00:09:38,640
on it that said like lost arena
or something OST something
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00:09:38,640 --> 00:09:40,000
arena.
I have trouble reading the first
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letter, did you catch that?
No, I didn't.
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00:09:43,400 --> 00:09:45,200
Did not.
Leave a comment if anyone knows
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00:09:45,200 --> 00:09:47,400
what that's a reference to
because it looks like it could
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00:09:47,400 --> 00:09:50,880
be saying Lost Arena and I'm not
familiar with the reference but
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00:09:50,880 --> 00:09:52,120
it seemed like a little Easter
egg.
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00:09:52,960 --> 00:09:57,880
And so then afterwards, Princess
Peach is seen using her parasol
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00:09:57,880 --> 00:10:02,080
from the Smash Brothers series
to fight off a horde of ninjies
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00:10:02,320 --> 00:10:04,480
and they're in some kind of
computer looking sort of
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00:10:04,480 --> 00:10:06,840
dimension.
And then the big reveal.
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00:10:06,840 --> 00:10:10,000
Bowser Junior lands in the frame
with his iconic paintbrush from
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00:10:10,000 --> 00:10:12,880
Super Mario Sunshine.
He dips it in some sort of like
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00:10:12,880 --> 00:10:16,200
Terminator style liquid metal
that coats his body and turns
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00:10:16,200 --> 00:10:20,600
the brush into a spiked flail as
a really fun sound effect kick.
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00:10:20,600 --> 00:10:22,800
It kicks in.
Did you recognize the audio
184
00:10:23,160 --> 00:10:24,880
Easter egg mic in that part?
No.
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00:10:25,400 --> 00:10:32,960
It's like.
You use the footage for this,
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00:10:32,960 --> 00:10:34,200
don't you?
You use the video.
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00:10:34,440 --> 00:10:38,560
OK, that's gonna be wonderful.
It's the Prowler sound effect
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00:10:39,560 --> 00:10:43,240
from beyond the spider verse.
It's the same sound that the
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00:10:43,240 --> 00:10:46,480
Prowler makes.
OK.
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00:10:46,800 --> 00:10:48,800
You know Prowler, the green
cloak guy, that.
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00:10:50,160 --> 00:10:52,040
That that was the second of the
animated movies, right?
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00:10:52,320 --> 00:10:54,440
This the first one OK.
That was the first, OK.
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00:10:54,760 --> 00:10:58,600
Technically, he is in the second
one, played by Danny Glover.
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00:11:00,040 --> 00:11:02,120
I only I only saw the first one
and it's been a while.
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00:11:02,440 --> 00:11:04,800
OK, well, people in the comments
don't know what I'm talking
196
00:11:04,800 --> 00:11:07,040
about.
That character has a very iconic
197
00:11:07,040 --> 00:11:10,520
sort of sound effect whenever he
appears on screen, and it's kind
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00:11:10,520 --> 00:11:14,000
of a kind of a mix between like
an elephant and like, a lion's
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00:11:14,000 --> 00:11:15,160
roar.
It's really cool.
200
00:11:15,920 --> 00:11:20,040
So I thought that was a cute
little nod to fans of animated
201
00:11:20,040 --> 00:11:22,200
movies because I think a lot of
people are going to recognize
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00:11:22,200 --> 00:11:25,760
that.
And so also Bowser Junior had
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00:11:25,760 --> 00:11:28,760
kind of a cool effect.
His little kerchief like kind of
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00:11:28,760 --> 00:11:30,800
moves like a sound wave.
I feel like there's going to be
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00:11:30,800 --> 00:11:36,240
some level of like computery
digital threat with like Bowser
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00:11:36,240 --> 00:11:39,040
Junior getting that sort of
upgrade to his little kerchief
207
00:11:39,280 --> 00:11:44,360
making his.
The pattern on the fabric moves
208
00:11:44,360 --> 00:11:47,000
up and down like a sound wave,
but also looks like his jaws.
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00:11:48,120 --> 00:11:50,680
I just watched the trailer.
It could be something like a
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00:11:50,680 --> 00:11:53,000
virus that's going to take over
the world, and it has to be
211
00:11:53,000 --> 00:11:58,320
solved by dealing with like,
Bowser's inability to be on his
212
00:11:58,320 --> 00:12:01,400
own away from Peach.
OK.
213
00:12:01,400 --> 00:12:04,040
And then just entirely RIP off
additional things from Wreck It
214
00:12:04,040 --> 00:12:06,920
Ralph too.
But, you know, I mean, I don't
215
00:12:06,920 --> 00:12:08,800
know how serious you're being,
but I could totally see that
216
00:12:08,800 --> 00:12:11,680
metal that codes Bowser Junior
as some kind of threat on its
217
00:12:11,680 --> 00:12:14,000
own.
You know, maybe that is the
218
00:12:14,920 --> 00:12:20,800
visual of the virus.
And so then you get the ending
219
00:12:20,800 --> 00:12:23,720
shot of the trailer, which is
Mega Leg, the three legged boss
220
00:12:23,720 --> 00:12:27,440
from Galaxy approaching
Rosalina's castle, attempting to
221
00:12:27,440 --> 00:12:29,880
kidnap her.
She produces her magic wand to
222
00:12:29,920 --> 00:12:33,720
repel its grasp and then cuts
off all three ankles of the
223
00:12:33,880 --> 00:12:38,320
roboticized mech simultaneously
using warp stars like buzz saws.
224
00:12:38,440 --> 00:12:39,440
Come on Mike, you got to give
it.
225
00:12:39,440 --> 00:12:44,920
That was pretty cool.
I kind of it, I think it didn't
226
00:12:44,920 --> 00:12:48,680
feel like it had stakes.
So I kind of was underwhelmed by
227
00:12:48,720 --> 00:12:49,760
it.
OK.
228
00:12:50,120 --> 00:12:53,160
I just feel like we've seen a
lot of like cool guys don't look
229
00:12:53,160 --> 00:12:55,360
at explosion shots.
In fact, even Predator but.
230
00:12:55,680 --> 00:12:58,200
I did notice that part.
Is that like as it's clapped
231
00:12:58,200 --> 00:12:59,720
into the ground she's just
walking away?
232
00:13:00,520 --> 00:13:02,520
She's not even walking away.
She's kind of just looking to
233
00:13:02,520 --> 00:13:07,160
the side kind of smug.
And I've I, it hit for me, I was
234
00:13:07,160 --> 00:13:12,680
like, that's, that's a pretty
dope shot to end on Brie Larson
235
00:13:12,680 --> 00:13:15,840
as Rosalina and Benny Safdie as
Bowser Junior.
236
00:13:15,840 --> 00:13:20,360
Any thoughts?
Not really in either case other
237
00:13:20,360 --> 00:13:25,680
than I feel like the first one
is going to upset like the worst
238
00:13:25,680 --> 00:13:27,520
parts of the Internet.
What?
239
00:13:27,840 --> 00:13:29,320
Why?
Oh, 'cause like, they're not
240
00:13:29,320 --> 00:13:31,480
over Captain Marvel or whatever.
Yeah.
241
00:13:32,880 --> 00:13:36,280
It's whatever I I think.
I think she's a good fit.
242
00:13:36,280 --> 00:13:38,040
I'm not really familiar with
Benny Safdie.
243
00:13:38,040 --> 00:13:42,320
I've seen him in good time, but
he wasn't like a major part of
244
00:13:42,320 --> 00:13:46,200
the movie.
There was something kind of
245
00:13:46,360 --> 00:13:49,120
interesting that I thought was
missing from the trailer.
246
00:13:49,200 --> 00:13:50,480
Is it?
Did you happen to get a look at
247
00:13:50,480 --> 00:13:55,440
the thumbnail on YouTube for the
Mario Galaxy movie Direct?
248
00:13:56,200 --> 00:14:01,560
It's a picture of a flotilla of
sailboats with Mario and Luigi
249
00:14:01,560 --> 00:14:04,520
and Peach out on the Bay with a
bunch of different toads and
250
00:14:04,520 --> 00:14:07,920
they're all riding in these
sailboats with star shaped
251
00:14:07,920 --> 00:14:09,160
sails.
Are you familiar?
252
00:14:10,000 --> 00:14:13,640
I am not.
But OK, well, it's easy to find.
253
00:14:14,560 --> 00:14:18,360
There is a very interesting
cameo in that thumbnail, which
254
00:14:18,360 --> 00:14:23,200
is Chef Toad, a character who
has only appeared in the
255
00:14:23,200 --> 00:14:27,000
Universal Studios restaurant
Toadstool Cafe.
256
00:14:33,640 --> 00:14:35,160
He's an original character for
that restaurant.
257
00:14:35,160 --> 00:14:37,000
Mike.
He's on the poster.
258
00:14:37,280 --> 00:14:40,000
OK.
Yeah, like, I don't know how I
259
00:14:40,000 --> 00:14:40,960
feel about that.
I was.
260
00:14:41,160 --> 00:14:44,160
Trying to figure out how it's
different from cause 'cause
261
00:14:44,160 --> 00:14:47,920
there is a whole toad cooking
bit in the first movie so I
262
00:14:47,920 --> 00:14:51,480
didn't know if that refers to
him, encapsulates him or if you
263
00:14:51,480 --> 00:14:54,400
mean chef like with like chef
hat kind of thing.
264
00:14:54,600 --> 00:14:56,120
Chef Toad is a distinct
character.
265
00:14:56,120 --> 00:14:57,920
His mushroom is a different
color.
266
00:14:58,320 --> 00:15:02,000
OK.
Yeah, such a freaking nerd.
267
00:15:04,040 --> 00:15:06,840
Well, but so Toad's head is
white with red spots.
268
00:15:06,840 --> 00:15:09,240
Chef Toad's head is red with
white spots, and he has a Little
269
00:15:09,240 --> 00:15:11,360
Chef hat.
So you're being very
270
00:15:11,360 --> 00:15:15,400
problematic, Mike.
I'm not being problematic if I
271
00:15:15,400 --> 00:15:21,920
haven't seen him.
But I don't know though, like I,
272
00:15:22,440 --> 00:15:25,240
I think it, it is, it is
somewhat interesting.
273
00:15:25,240 --> 00:15:27,920
Like, we'll save it for a more
detailed conversation of it, but
274
00:15:28,200 --> 00:15:32,600
the Toadstool Cafe restaurant in
Universal Studios has a lot of
275
00:15:32,600 --> 00:15:36,440
screens and so you could
potential what?
276
00:15:36,880 --> 00:15:38,520
That it's awesome that those.
Screens.
277
00:15:38,600 --> 00:15:40,800
Yeah, those are, yeah.
They're really, really fun.
278
00:15:40,800 --> 00:15:43,080
They're super high def.
They're they're they're fully
279
00:15:43,080 --> 00:15:46,080
animated.
But it occurred to me you could
280
00:15:46,080 --> 00:15:49,720
very easily program new screens
to promote a new movie.
281
00:15:50,120 --> 00:15:53,720
And so I was like, is Chef Toad
gonna have like some movie stuff
282
00:15:53,720 --> 00:15:56,000
appearing in the restaurant and
then they'll advertise that?
283
00:15:56,200 --> 00:15:59,560
I don't know, listen Universal,
someone pay attention to us.
284
00:15:59,560 --> 00:16:01,560
You can have that for free.
That's a good freaking idea.
285
00:16:04,000 --> 00:16:09,520
My 1 take away from this trailer
though, is kind of my take away
286
00:16:09,520 --> 00:16:13,160
from the first movie, which is
that you have these Mario movies
287
00:16:13,160 --> 00:16:15,880
and it seems like Mario is
consistently the least
288
00:16:15,880 --> 00:16:18,560
interesting person in the
script.
289
00:16:18,560 --> 00:16:19,160
Do you?
Agree.
290
00:16:19,720 --> 00:16:25,640
I mean, his first appearance,
he's upstaged by a giant monkey
291
00:16:25,640 --> 00:16:28,560
that steals a woman and a woman
who's stolen by a giant monkey.
292
00:16:29,040 --> 00:16:31,960
Right.
So I think that's just on par.
293
00:16:32,360 --> 00:16:33,880
Yeah.
And, and it occurred to me,
294
00:16:33,880 --> 00:16:36,400
like, Mario is very much a blank
slate kind of character.
295
00:16:36,400 --> 00:16:38,800
He doesn't really have a
personality in the way that like
296
00:16:38,800 --> 00:16:41,320
Sonic does.
But you're making movies.
297
00:16:41,320 --> 00:16:46,080
Like, I feel like this would be
a unique opportunity to actually
298
00:16:46,680 --> 00:16:48,520
give that character a little bit
of depth.
299
00:16:48,520 --> 00:16:49,960
But I wonder if they don't want
to.
300
00:16:49,960 --> 00:16:54,200
I wonder if Nintendo is
directing them to leave Mario a
301
00:16:54,200 --> 00:16:57,560
bit more.
What's the term?
302
00:16:57,640 --> 00:17:00,520
A bit of more of a Tabula Rousa
for the players.
303
00:17:00,680 --> 00:17:03,600
I think it's like it, whichever
way you go, someone's going to
304
00:17:03,600 --> 00:17:05,359
be mad.
Like it's probably the same
305
00:17:05,359 --> 00:17:10,760
realm of like less of an it.
Like there's more of an issue
306
00:17:10,760 --> 00:17:12,760
when you get into the idea of
like Link and you get to like,
307
00:17:12,760 --> 00:17:15,839
well, is Link going to talk?
And however you do that is going
308
00:17:15,839 --> 00:17:20,640
to possibly upset some part of a
fan base because everyone got
309
00:17:20,640 --> 00:17:24,079
their idea of what they I either
they don't want it to happen or
310
00:17:24,079 --> 00:17:27,560
they've they've got their own
internal idea of how it should
311
00:17:27,560 --> 00:17:30,880
happen.
I guess in my mind, the movie
312
00:17:30,880 --> 00:17:33,600
that did it right and took a
chance and it paid off was
313
00:17:33,600 --> 00:17:38,040
Detective Pikachu because, you
know, now granted that's not
314
00:17:38,040 --> 00:17:40,480
ashes Pikachu, so it's a
different Pikachu, but it's
315
00:17:40,480 --> 00:17:44,480
still let's Pikachu for most of
the world and they most
316
00:17:44,480 --> 00:17:47,560
definitely picked a direction
and committed to it.
317
00:17:47,560 --> 00:17:50,080
You like you like that movie,
right Yeah, yeah.
318
00:17:50,400 --> 00:17:54,960
And you know, I just think of
that movie, if they had just
319
00:17:54,960 --> 00:17:58,600
made Pika, say Pika Pika because
they were too afraid to give a
320
00:17:58,600 --> 00:18:02,600
personality to him and they made
him like a surly Ryan Reynolds.
321
00:18:03,000 --> 00:18:04,760
Lisa, I'm sorry, hopefully
you're still listening.
322
00:18:04,760 --> 00:18:06,160
She's got this whole thing
against Ryan Reynolds.
323
00:18:06,160 --> 00:18:10,080
But I thought, I thought that
was an example of taking a game
324
00:18:10,080 --> 00:18:12,520
character that's not necessarily
known for having a distinct
325
00:18:12,520 --> 00:18:15,920
personality and doing something
interesting with it.
326
00:18:15,920 --> 00:18:17,800
I think they have the safety,
though, that everyone knew that
327
00:18:17,800 --> 00:18:22,920
that's like very a Pikachu,
that's a Pikachu, and it's a
328
00:18:23,000 --> 00:18:24,680
different Pikachu.
Yeah, yeah.
329
00:18:25,160 --> 00:18:29,000
That's true, that's true.
Did you have any final takes on
330
00:18:29,000 --> 00:18:31,680
the Super Mario Galaxy Movie
Direct?
331
00:18:31,880 --> 00:18:34,520
Not, not really.
Like I said it, it felt very
332
00:18:34,520 --> 00:18:38,800
bland to me because I guess
because it doesn't have anything
333
00:18:38,800 --> 00:18:41,600
that I'm going to go, oh, hey,
it's that thing.
334
00:18:42,360 --> 00:18:43,960
Right.
Well, I mean, you're going to
335
00:18:43,960 --> 00:18:46,520
see it though, right?
Yeah, like it didn't change that
336
00:18:46,520 --> 00:18:49,720
because for me it was more based
off of my selling point was the
337
00:18:49,720 --> 00:18:51,000
first movie.
And I'm like, I don't know if
338
00:18:51,000 --> 00:18:53,480
they have something that they
can throw in there that will
339
00:18:53,680 --> 00:18:57,280
make me radically change, like,
oh, now I'm excited for this.
340
00:18:57,600 --> 00:19:00,240
Yeah, well, I'm a see it, you
would see it.
341
00:19:00,560 --> 00:19:04,040
And listener, come back to the
old switcheroo and we will
342
00:19:04,040 --> 00:19:07,720
include our thoughts somewhere
and, you know, leave a comment.
343
00:19:07,720 --> 00:19:12,560
Let us know if you're excited.
So, Mike, what the heck have you
344
00:19:12,560 --> 00:19:16,000
been playing lately?
A lot of card games.
345
00:19:16,160 --> 00:19:19,000
Yeah, talk to me about that.
What's the What's the first one
346
00:19:19,000 --> 00:19:24,640
you want to gab about here?
I'll just as the, the the first
347
00:19:24,640 --> 00:19:29,480
one was one that I've had
sitting around for a while and I
348
00:19:29,480 --> 00:19:34,840
think this came up when we had
Dempsey on, I think, but
349
00:19:34,840 --> 00:19:36,920
certainly one that you brought
up, which was inscription.
350
00:19:37,440 --> 00:19:41,280
Yes, yes, I love inscription.
Are you are you playing it on
351
00:19:41,280 --> 00:19:42,560
PC?
Yes.
352
00:19:43,000 --> 00:19:48,600
OK, so how far are you?
Because the most interesting
353
00:19:48,600 --> 00:19:52,040
about inscription is that it's a
card game with a hell of a plot.
354
00:19:52,600 --> 00:19:57,280
Yeah.
So I have reached, I think, what
355
00:19:57,280 --> 00:19:59,520
effectively is the end of the
game.
356
00:20:00,040 --> 00:20:03,320
OK, describe it.
I'm at the point now where I
357
00:20:03,320 --> 00:20:06,640
just have like the like various
mobs that you can go back and
358
00:20:06,720 --> 00:20:10,280
play OK.
Like I, I think I've, I've gone
359
00:20:10,280 --> 00:20:14,200
through, like this part is
definitely going to be spoilery.
360
00:20:14,200 --> 00:20:17,600
Like I've gone through, like the
guy that you're following
361
00:20:17,600 --> 00:20:20,880
through this is like killed and
all that kind of stuff, Yeah.
362
00:20:21,480 --> 00:20:25,760
The video logs of because the
the premise essentially is that.
363
00:20:28,760 --> 00:20:32,760
This is a heck of a meta.
Of a lost game.
364
00:20:32,880 --> 00:20:34,680
OK.
Yeah, I cut out there for a
365
00:20:34,680 --> 00:20:37,000
second.
You cut out at the premises.
366
00:20:37,400 --> 00:20:39,240
OK.
Am I back now?
367
00:20:39,360 --> 00:20:40,560
Yes.
OK.
368
00:20:42,400 --> 00:20:47,880
So essentially the premise is
that this influencer, kind of a
369
00:20:47,880 --> 00:20:52,400
small time influencer called the
Lucky Carter, has stumbled upon
370
00:20:52,880 --> 00:20:56,080
a copy of a game he was not
supposed to have.
371
00:20:56,760 --> 00:21:01,960
And through his process of
investigating the game itself,
372
00:21:01,960 --> 00:21:05,320
the company that made the game,
and interacting with people who
373
00:21:05,320 --> 00:21:08,240
don't necessarily necessarily
want him to have a copy of this
374
00:21:08,240 --> 00:21:13,200
game, those I thought were
really compelling.
375
00:21:13,320 --> 00:21:19,480
Did Did they hit for you?
I kind of felt it was hit or hit
376
00:21:19,480 --> 00:21:20,720
or miss.
OK.
377
00:21:20,960 --> 00:21:28,280
Like, honestly, the part that I
found more compelling was since
378
00:21:28,360 --> 00:21:32,280
the structure of it is basically
rogue light.
379
00:21:32,680 --> 00:21:35,560
Yeah.
And so the first one you have,
380
00:21:35,600 --> 00:21:38,120
you know you have this card in
that this card game and you are
381
00:21:38,120 --> 00:21:40,480
getting new cards as you're kind
of going through and you're able
382
00:21:40,480 --> 00:21:43,080
to kind of get up from the table
and move around the room a bit.
383
00:21:43,760 --> 00:21:44,760
Which I thought was really
unique.
384
00:21:44,760 --> 00:21:46,440
That was surprising.
Yeah.
385
00:21:46,440 --> 00:21:50,240
And so like I had a lot of fun
with that to the point that I
386
00:21:50,240 --> 00:21:52,080
was kind of disappointed when it
moved on.
387
00:21:52,480 --> 00:21:57,200
Yeah, without me knowing it was
going to happen like that.
388
00:21:58,320 --> 00:22:02,440
Because once you kind of move
on, you're on to a whole new
389
00:22:02,440 --> 00:22:05,600
sort of stage of this as you're
basically going through the same
390
00:22:06,480 --> 00:22:09,560
core card game.
Like really it's a physical card
391
00:22:09,560 --> 00:22:12,480
game that had gotten a computer
version.
392
00:22:13,280 --> 00:22:15,880
So you're seeing various
computer versions.
393
00:22:18,080 --> 00:22:20,480
Yeah, and the rules change a
little bit each time.
394
00:22:22,360 --> 00:22:27,680
And so then at the risk of so
you haven't beaten it yet.
395
00:22:30,960 --> 00:22:34,840
I mean, I have then gone through
going around through that and
396
00:22:34,840 --> 00:22:39,000
I've gone to like the whole the
game, it's basically deleting
397
00:22:39,000 --> 00:22:44,480
the whole game thing, right?
It's like, I think the part that
398
00:22:44,480 --> 00:22:49,360
I'm at now, kind of just like
there's some different like
399
00:22:49,360 --> 00:22:54,360
special like like modified
versions that you can beat for
400
00:22:54,360 --> 00:22:56,800
achievements, seems to be what
I'm currently at.
401
00:22:57,560 --> 00:22:59,480
Right.
OK, well.
402
00:23:00,480 --> 00:23:03,200
Aaron, I'll put it this way,
that it is structured in such a
403
00:23:03,200 --> 00:23:05,560
way that makes it seem like now
I'm just at a point where it's
404
00:23:05,560 --> 00:23:08,560
just chasing achievements.
OK, I have stopped.
405
00:23:09,160 --> 00:23:11,680
All right, so I want to ask
something at the risk of
406
00:23:11,680 --> 00:23:13,760
spoiling something you haven't
discovered yet, but it's I, it
407
00:23:13,760 --> 00:23:16,960
sounds like it has.
So how many times have the rules
408
00:23:16,960 --> 00:23:23,320
and aesthetics changed for you?
Or or are you still in the
409
00:23:23,560 --> 00:23:31,040
second computer version because
the art style and the aesthetics
410
00:23:31,040 --> 00:23:39,400
changes?
4 * I There might be more to
411
00:23:39,400 --> 00:23:40,720
this game than you realize.
I thought.
412
00:23:40,760 --> 00:23:44,120
I thought I meant that.
There was the physical card game
413
00:23:44,120 --> 00:23:46,640
in the cabin, then there's the
computer, a version where you're
414
00:23:46,640 --> 00:23:49,840
kind of in a Portal style.
Then there was the one where it
415
00:23:49,840 --> 00:23:53,200
became like a top down retro
RPG.
416
00:23:54,000 --> 00:23:55,800
It kind of looks like an 8, an
NES game.
417
00:23:55,800 --> 00:23:57,600
Did you get to that one?
Yeah.
418
00:23:57,600 --> 00:24:00,213
And then?
And then the final one is the
419
00:24:00,213 --> 00:24:05,640
Yu-gi-oh version.
I don't know what that would
420
00:24:05,640 --> 00:24:08,040
mean.
OK, No, no, no.
421
00:24:08,080 --> 00:24:10,480
Like, yeah, just like literally,
I don't know what that
422
00:24:10,480 --> 00:24:13,880
description would look like.
Those words did nothing for you,
423
00:24:13,880 --> 00:24:16,400
correct?
You're like summoning the
424
00:24:16,400 --> 00:24:19,680
creatures and there's like a
holographic representation of
425
00:24:19,680 --> 00:24:21,160
them.
Where they're like out.
426
00:24:21,600 --> 00:24:24,280
So like, you're up at a distance
and there's like 4 out there
427
00:24:24,280 --> 00:24:27,720
that you put out, yeah.
OK, so I think you did finish
428
00:24:27,720 --> 00:24:29,600
the game.
Yeah, that's the part where like
429
00:24:29,600 --> 00:24:31,840
it's deleting stuff's deleting
as you're going.
430
00:24:32,200 --> 00:24:37,000
Yeah, yeah, that's the final
rendition of the card game.
431
00:24:37,080 --> 00:24:39,000
I don't know though, Like I
would love a sequel.
432
00:24:39,000 --> 00:24:42,680
I would love them to figure out
some way to make an actual, you
433
00:24:42,680 --> 00:24:46,600
know, card set you buy and
that's.
434
00:24:47,080 --> 00:24:50,720
Probably doable and I'm also
kind of glad that I going into
435
00:24:50,720 --> 00:24:53,720
that I did not know what other
games this developer has done.
436
00:24:54,440 --> 00:24:57,880
What have they done?
This is the same developer as
437
00:24:57,880 --> 00:24:59,880
Pony Island I.
Don't know what that is.
438
00:25:00,360 --> 00:25:04,400
That did nothing for me.
Pony Island is a game that
439
00:25:04,400 --> 00:25:10,720
starts off very straightforward
and gets very weird.
440
00:25:11,120 --> 00:25:12,720
OK.
Would you recommend it?
441
00:25:13,160 --> 00:25:17,200
Yes, ideally in a way that you
get it and then forget about
442
00:25:17,200 --> 00:25:24,120
this conversation for like 8
months, OK and then be like why
443
00:25:24,120 --> 00:25:25,680
do I have this and start playing
it.
444
00:25:25,960 --> 00:25:28,720
I'll do as much brain damage to
myself as possible, try to erase
445
00:25:28,720 --> 00:25:31,280
those memories.
Like it is definitely a game
446
00:25:31,280 --> 00:25:35,240
that, like when I played it a
while back, there's a couple
447
00:25:35,240 --> 00:25:36,440
people I'm like, hey, you need
to play.
448
00:25:36,600 --> 00:25:39,240
You need to get this game.
Don't look at what it is at all
449
00:25:39,240 --> 00:25:42,520
and just start playing it.
OK, that sounds dope.
450
00:25:43,200 --> 00:25:45,600
Well, leave a comment guys.
If you would also recommend Pony
451
00:25:45,600 --> 00:25:50,000
Island, you might you might
remember Mike, my older brother
452
00:25:50,000 --> 00:25:51,280
moved to Colorado.
I.
453
00:25:51,280 --> 00:25:54,040
Did not know that.
Are you discovering that right
454
00:25:54,040 --> 00:25:55,800
now?
Correct.
455
00:25:55,800 --> 00:25:58,920
Yes.
Oh, OK, well, Justin passed
456
00:25:58,920 --> 00:26:01,480
guest on our Sonic and Golden
Axe episodes.
457
00:26:02,080 --> 00:26:05,520
He has he has a little baby now
and the whole family moved to
458
00:26:05,520 --> 00:26:08,040
Colorado and I was really bummed
about it.
459
00:26:08,480 --> 00:26:12,320
But we've kind of been gaming
together more than we ever have
460
00:26:12,320 --> 00:26:15,560
because he bought split fiction
for the Switch too.
461
00:26:16,000 --> 00:26:19,880
And it has a friend pass all of
how Rhode Island, Rhode Island
462
00:26:19,880 --> 00:26:21,720
and I played Little Nightmares 3
together.
463
00:26:22,040 --> 00:26:27,720
It is a 3D adventure cooperative
game where the combat
464
00:26:27,720 --> 00:26:31,680
situations, the puzzles, even
the story elements, you are
465
00:26:31,680 --> 00:26:34,360
always needing to cooperate and
work together.
466
00:26:34,840 --> 00:26:37,840
And you know, that kind of feeds
into the plot at all.
467
00:26:38,040 --> 00:26:41,080
Is this is this the same
developers that did it takes 2?
468
00:26:41,080 --> 00:26:43,400
Or is this just in the same
vein?
469
00:26:43,920 --> 00:26:47,640
I was that it's exactly that
style of gameplay.
470
00:26:48,280 --> 00:26:55,760
I honestly don't know.
Did it takes 2 and split fiction
471
00:26:56,560 --> 00:27:01,760
come thrilling content come from
the same studio.
472
00:27:02,320 --> 00:27:05,880
Look, I always like it when
Steve does this on the on the
473
00:27:05,880 --> 00:27:07,920
cable club lead.
Yes, same studio.
474
00:27:08,760 --> 00:27:11,720
Good call.
I've actually never played it
475
00:27:11,720 --> 00:27:15,280
Takes 2, have you?
I have not cuz like it involves
476
00:27:15,280 --> 00:27:16,840
a second person and that's a lot
of work.
477
00:27:17,320 --> 00:27:20,760
OK, no, you know what, you're
kind of tied to another person.
478
00:27:20,760 --> 00:27:25,400
Maybe you and I should mess
around a little bit, but the
479
00:27:25,400 --> 00:27:30,640
game is kind of casual.
It sometimes borders on like
480
00:27:30,640 --> 00:27:33,360
kind of sleepy because the
combat's not that tough and the
481
00:27:34,000 --> 00:27:37,760
platforming is not that
intricate, but it's kind of fun
482
00:27:37,920 --> 00:27:41,360
to just chop it up with Justin
and play that game together and
483
00:27:41,360 --> 00:27:44,600
make little inside jokes.
And there are like flashes of
484
00:27:44,600 --> 00:27:47,320
brilliance.
So people who played it, if I
485
00:27:47,320 --> 00:27:51,040
say hot dogs, you know exactly
what I'm talking about.
486
00:27:51,040 --> 00:27:55,680
And that is a memorable moment.
There was a hilarious one where
487
00:27:55,720 --> 00:27:59,400
in game I had to do 2 two factor
authentication.
488
00:27:59,600 --> 00:28:04,320
So like on the cell phone in the
game, I'm putting in a code as
489
00:28:04,320 --> 00:28:07,080
something hectic is happening
behind me and it's all very time
490
00:28:07,080 --> 00:28:09,840
sensitive.
And then I get a phone call in
491
00:28:09,840 --> 00:28:12,880
game and have to like ignore
it's just was it was so
492
00:28:12,880 --> 00:28:18,000
immersive and I'm told the
climax of this game is truly
493
00:28:18,400 --> 00:28:20,360
one-of-a-kind and really mind
blowing.
494
00:28:20,360 --> 00:28:25,320
So I'm going to see it out.
Is sort of jarring to see a
495
00:28:25,400 --> 00:28:29,040
Nintendo Switch game look this
good because like it's on the
496
00:28:29,040 --> 00:28:31,280
switch to.
Have you cracked the seal on
497
00:28:31,280 --> 00:28:33,440
that switch to yet?
I've.
498
00:28:33,840 --> 00:28:37,160
Checked that it can like it's
plugged into charge, but I
499
00:28:37,160 --> 00:28:39,600
haven't actually configured it.
I haven't had the time yet.
500
00:28:40,000 --> 00:28:43,080
So is your is your switch to
debut game going to be Chibi
501
00:28:43,080 --> 00:28:45,600
Robo?
I don't know.
502
00:28:46,160 --> 00:28:48,560
OK, it it might be that it may
be.
503
00:28:48,800 --> 00:28:51,000
Mario Kart.
It may be that Mario Kart cuz
504
00:28:51,000 --> 00:28:53,760
it's there like I have it I
just.
505
00:28:53,800 --> 00:28:57,680
Really like it I that I fall in
more in love with that game the
506
00:28:57,680 --> 00:29:00,360
more I just play it.
I I think people are way too
507
00:29:00,360 --> 00:29:03,720
hard on it.
It's actually funny I got Sonic
508
00:29:03,720 --> 00:29:08,080
cross world racing but the
switch to patch doesn't come out
509
00:29:08,080 --> 00:29:10,840
till early December.
So it's essentially everyone
510
00:29:10,840 --> 00:29:14,760
buys the Switch version and then
you download a Switch to update
511
00:29:15,080 --> 00:29:19,360
for 10 more bucks and now it
looks like a, you know, current
512
00:29:19,360 --> 00:29:21,880
Gen. game.
So it's just sitting there on
513
00:29:21,880 --> 00:29:24,160
the table.
I don't want to open it until
514
00:29:24,160 --> 00:29:26,640
the game can look as good as it
possibly can.
515
00:29:27,080 --> 00:29:28,560
So I'm holding off to starting
it.
516
00:29:28,560 --> 00:29:31,000
But I'm having so much fun with
Mario Kart World.
517
00:29:32,240 --> 00:29:35,480
But you you didn't seem taken
with it the few times you played
518
00:29:35,480 --> 00:29:37,720
it.
Not really.
519
00:29:38,040 --> 00:29:44,880
And I think it's if I wanted a
game that was go a go through a
520
00:29:44,880 --> 00:29:50,800
track and get to the end of that
one linear track first, to me
521
00:29:50,800 --> 00:29:56,640
that's other racing games like,
yeah, the the like I I think I
522
00:29:56,640 --> 00:29:58,600
kind of crystallized.
Part of it is I think they've
523
00:30:00,240 --> 00:30:04,880
added enough that for me it
stops having like the sort of
524
00:30:04,880 --> 00:30:08,120
distilled down.
I know, I know what I'm
525
00:30:08,120 --> 00:30:11,800
controlling and I may be bad at
it, but like, I know what I'm
526
00:30:11,800 --> 00:30:14,240
controlling and what it's doing.
And part of it is just like
527
00:30:14,240 --> 00:30:16,560
there, there's something about
coming back around me, like, oh,
528
00:30:16,560 --> 00:30:18,960
hey, question box, that's
exactly what I need.
529
00:30:19,000 --> 00:30:20,880
Dang it.
Wait, I put that there last lap,
530
00:30:20,880 --> 00:30:23,840
didn't I?
Like that kind of a feeling.
531
00:30:23,840 --> 00:30:29,480
And I so like even with Mario
Kart 8, kind of the shift away
532
00:30:29,480 --> 00:30:36,040
from a lot to a larger set from
tracks that are, or as it
533
00:30:36,040 --> 00:30:38,960
started to move to tracks that
are have a start and a finish
534
00:30:38,960 --> 00:30:43,240
rather than laps.
I'm just not as much of a fan of
535
00:30:43,240 --> 00:30:46,520
that with a Mario Kart format.
Yeah, 'cause I was going to say
536
00:30:46,520 --> 00:30:49,560
your favorite racing game of all
time is that format.
537
00:30:50,040 --> 00:30:53,280
Yeah, but that's because then
it's much more about the it's
538
00:30:53,280 --> 00:30:56,080
the actual racing, not the
items.
539
00:30:56,400 --> 00:30:59,040
Yeah, he's, we're referring to
Cruise in USA, if you weren't
540
00:30:59,480 --> 00:31:04,600
familiar.
Well, so yeah, I, I am
541
00:31:04,840 --> 00:31:09,200
continuing to enjoy Mario Kart
World and I'm also enjoying
542
00:31:09,200 --> 00:31:12,600
Split Fiction, so eager to see
how it ends.
543
00:31:12,600 --> 00:31:14,840
It's a long game though, and
that was also kind of nice.
544
00:31:14,840 --> 00:31:17,680
Like Little Nightmares 3 was
pretty short, but this thing
545
00:31:17,720 --> 00:31:22,120
looks like it's going to be, you
know, close to 20 hours of total
546
00:31:22,120 --> 00:31:24,680
gameplay, which was more than I
expected.
547
00:31:25,880 --> 00:31:26,800
Mike, what else you been
playing?
548
00:31:26,800 --> 00:31:29,360
So I.
Have two others, so I'll start
549
00:31:29,360 --> 00:31:32,360
with the one that I don't know
if you're familiar with, which
550
00:31:32,360 --> 00:31:36,240
is Slate Aspire, which I have
had sitting in Steam for like
551
00:31:37,640 --> 00:31:40,000
four years or something,
possibly close to as long as
552
00:31:40,000 --> 00:31:42,280
that game's been out.
Yeah, it's been a while.
553
00:31:42,560 --> 00:31:46,200
Just had never gotten around to
it because it's just been in
554
00:31:46,200 --> 00:31:48,000
that backlog of games that I
have.
555
00:31:48,480 --> 00:31:54,000
Yeah, yes, I have played it, I
have beaten it and I enjoy it.
556
00:31:54,000 --> 00:31:57,560
I what?
This family goes through rogue
557
00:31:57,560 --> 00:32:01,240
lights every now and then.
OK, so when you say beaten it,
558
00:32:02,840 --> 00:32:06,080
what do you mean by that?
I didn't dabble in any of the
559
00:32:06,080 --> 00:32:09,120
dlci know it has.
The game has expanded and
560
00:32:09,120 --> 00:32:11,960
continued so for me it is the
heart.
561
00:32:12,360 --> 00:32:15,240
Killing the Heart of the Spire
is the end of the game for me.
562
00:32:15,640 --> 00:32:18,800
OK, so I think 'cause the
interesting part about this,
563
00:32:18,800 --> 00:32:23,240
'cause you have this structure
of your sort of you have at
564
00:32:23,240 --> 00:32:25,240
least 4 characters to choose
from.
565
00:32:25,240 --> 00:32:27,800
I don't know if there's more, I
just have 4 so far.
566
00:32:30,480 --> 00:32:33,280
And then going through and
having to sort of work your way
567
00:32:33,280 --> 00:32:36,480
up through levels and pick up
cards to get and you have like 3
568
00:32:36,480 --> 00:32:41,800
acts of a bunch of levels to
procedurally generated maps.
569
00:32:42,160 --> 00:32:45,280
And at the end you kind of have
like at the end of the third
570
00:32:45,280 --> 00:32:49,520
act, if you can meet that boss.
Once you've done that, you can
571
00:32:49,520 --> 00:32:56,400
now, with that same character,
redo that process at a higher
572
00:32:56,400 --> 00:32:58,000
difficulty level.
Yeah.
573
00:32:59,240 --> 00:33:06,160
So I have gotten through at the
base level, like actually, no,
574
00:33:06,200 --> 00:33:09,120
I, I think on one of them I've
and I think that's the ascension
575
00:33:09,120 --> 00:33:12,320
levels that I think go up to 20
per character.
576
00:33:13,120 --> 00:33:18,160
So that sounds right.
I have one that I think I have
577
00:33:18,160 --> 00:33:21,640
beaten with twice and I've got
another that I like and I can't
578
00:33:21,720 --> 00:33:25,000
beat, I can't win with but I
keep going.
579
00:33:25,000 --> 00:33:29,440
But the one with all the orbs?
Yes, yes, that one's confusing.
580
00:33:29,920 --> 00:33:33,240
I I like it.
It's, I think it's it's I
581
00:33:33,240 --> 00:33:35,520
haven't yet gotten the good
sense on how to get that into
582
00:33:35,520 --> 00:33:39,640
like a solid working synergy and
honestly like the relics that
583
00:33:39,640 --> 00:33:42,240
you pick up along the way.
Sometimes it's just if you get
584
00:33:42,240 --> 00:33:44,320
the right thing to boost your
number of relics and it's like,
585
00:33:44,320 --> 00:33:46,720
I can ride this the whole rest
of this run out.
586
00:33:46,720 --> 00:33:50,960
It's like suddenly I have a lot
of extra relics and I just have
587
00:33:50,960 --> 00:33:55,160
all these extra boosts so.
I and, and you know, being a
588
00:33:55,160 --> 00:33:57,720
rogue like you're upgrading your
deck and you know, you are
589
00:33:57,720 --> 00:34:00,720
discarding older cards that are
not as good of an attack thing.
590
00:34:00,720 --> 00:34:03,240
So I would guess this scratched
a similar itch for you as
591
00:34:03,240 --> 00:34:12,719
Bilatro.
I alright, I guess it probably
592
00:34:12,719 --> 00:34:15,719
does.
It still has the same thing of,
593
00:34:17,679 --> 00:34:22,040
you know, what is the figure out
the synergy, Yeah.
594
00:34:22,360 --> 00:34:23,719
And find the combo.
Yeah.
595
00:34:23,760 --> 00:34:26,120
Like or, which isn't even like
necessarily a roguelike thing,
596
00:34:26,120 --> 00:34:28,920
but there's a there's a Japanese
board game that's called like
597
00:34:28,920 --> 00:34:30,840
trains or something.
OK.
598
00:34:31,400 --> 00:34:33,159
And it's one of these things
that has like a bunch of base
599
00:34:33,159 --> 00:34:37,360
cards and then a bunch of
optional cards to add in.
600
00:34:37,360 --> 00:34:39,280
And it's basically you're
building train routes and
601
00:34:39,280 --> 00:34:42,440
building trains.
Yeah, the the exactly what the
602
00:34:42,440 --> 00:34:48,719
box the name implies.
But you basically kind of at
603
00:34:48,719 --> 00:34:51,960
random or however you want to do
it, add in a few other cards
604
00:34:51,960 --> 00:34:55,239
into that whole thing.
And so when you're play playing
605
00:34:55,239 --> 00:34:59,360
it, it becomes everybody is a
sort of in a race to figure out
606
00:34:59,640 --> 00:35:03,240
what's the best synergy with the
particular set of cards we have.
607
00:35:03,480 --> 00:35:05,680
Yeah, with some unique things.
And they're like, oh, what
608
00:35:05,680 --> 00:35:10,400
what's the good angle to go for?
And I think it's I mean, it's
609
00:35:10,400 --> 00:35:13,400
the same thing.
Why I found like to some extent,
610
00:35:13,400 --> 00:35:17,720
like building Magic decks fun is
it's finding a thing is like I
611
00:35:17,720 --> 00:35:20,440
like this and I can build up,
build something around this and
612
00:35:20,440 --> 00:35:25,720
get it going.
Well, so I'm so stoked you
613
00:35:25,720 --> 00:35:29,680
finally started Slave the Spire
and our cable club friends have
614
00:35:29,680 --> 00:35:32,680
a dedicated discord for Slave
Slave the Spire, so I don't know
615
00:35:32,680 --> 00:35:35,600
if you dropped in there and.
I post, I, I first of all, I
616
00:35:35,600 --> 00:35:39,040
asked how long should I be going
into this to start sort of
617
00:35:39,040 --> 00:35:43,000
getting the hang of it?
Yeah, just to be like, 'cause
618
00:35:43,000 --> 00:35:45,080
I've got a couple of them, like
am I not, is this not clicking
619
00:35:45,080 --> 00:35:47,480
for me yet or is this not going
to click?
620
00:35:47,800 --> 00:35:52,840
Yeah, eventually it eventually
it started two more.
621
00:35:53,520 --> 00:35:57,200
And so like I did, I did post
like my first, first win in
622
00:35:57,200 --> 00:35:58,160
there.
Nice.
623
00:35:58,560 --> 00:35:59,960
Nice.
Love to hear that.
624
00:36:00,440 --> 00:36:06,560
Well, to me, I think that's a
perfect segue into your final
625
00:36:06,560 --> 00:36:09,040
topic, which I'm trying not to
get too excited about.
626
00:36:10,120 --> 00:36:12,120
That's probably for the best.
What's?
627
00:36:12,240 --> 00:36:13,800
What's the last game you want to
talk about?
628
00:36:14,960 --> 00:36:19,320
I have finally had enough time
that I sort of decided to down
629
00:36:19,400 --> 00:36:21,400
download on my computer and try
out Marvel Snap.
630
00:36:21,400 --> 00:36:23,560
Oh.
My God, I've been waiting for
631
00:36:23,560 --> 00:36:25,760
this moment.
My nipples are so hard.
632
00:36:25,760 --> 00:36:29,600
Mike, even if you don't like it,
tell me what you think about
633
00:36:29,600 --> 00:36:35,400
Marvel Snap.
I think my biggest issue with
634
00:36:35,880 --> 00:36:39,080
with it is the game.
The gameplay never clicked for
635
00:36:39,080 --> 00:36:40,320
me.
OK.
636
00:36:41,160 --> 00:36:46,000
And it's just it never, it
always feels like the game is
637
00:36:46,000 --> 00:36:49,920
over before anything has had the
chance to actually get
638
00:36:49,920 --> 00:36:55,120
interesting.
OK, so the, the, the, the big
639
00:36:55,120 --> 00:36:58,720
appeal of the game to me is the
three minute matches, six turns
640
00:36:58,720 --> 00:37:02,240
only.
But for you, that's not allowing
641
00:37:02,240 --> 00:37:06,000
the strategy to gestate to a
satisfying point.
642
00:37:06,320 --> 00:37:09,520
Yeah, like if you like, it's
like, I mean, I've had ones
643
00:37:09,520 --> 00:37:12,480
where it's like I won because
something random happened on,
644
00:37:12,920 --> 00:37:16,880
you know, the term turn 3 reveal
and the other person's like
645
00:37:16,880 --> 00:37:19,280
whoop, I'm done.
And it it where it's like, I
646
00:37:19,280 --> 00:37:21,440
don't want to win that way.
Yeah.
647
00:37:21,560 --> 00:37:26,120
But I mean, it does kind of have
a bit more of a gambly aspect to
648
00:37:26,120 --> 00:37:29,240
that because what Mike's
referring to is that unlike most
649
00:37:29,240 --> 00:37:33,880
competitive card games, you have
randomized locations that are
650
00:37:33,880 --> 00:37:36,760
really the heart of the game.
Because the rules though, it's
651
00:37:36,760 --> 00:37:40,520
basically three lanes and your
goal is to win two out of three
652
00:37:40,520 --> 00:37:46,320
lanes, but the different effects
that can take place in each lane
653
00:37:46,320 --> 00:37:49,320
are super wacky.
So this one is like, oh, the
654
00:37:49,320 --> 00:37:53,200
lowest total number wins or in
this one, you just can't play
655
00:37:53,200 --> 00:37:56,920
cards in this one.
So if you have a character that
656
00:37:56,920 --> 00:38:00,440
moves like spider man and he
swings into there, you're set.
657
00:38:00,600 --> 00:38:03,640
But unless you have that
specific deck built, you're kind
658
00:38:03,640 --> 00:38:09,360
of at a huge disadvantage.
And so that is sort of something
659
00:38:09,360 --> 00:38:13,640
the developers have been very
vocal about as part of the
660
00:38:13,640 --> 00:38:16,440
gameplay.
You're not really supposed to
661
00:38:16,440 --> 00:38:20,160
see it as individual matches,
but as your total progression
662
00:38:20,880 --> 00:38:24,320
through the collection track.
Because another thing that makes
663
00:38:24,320 --> 00:38:30,680
Marvel Snap unique is that you
have to decide how many cubes.
664
00:38:30,800 --> 00:38:33,520
That's the game's kind of
currency for progression.
665
00:38:34,040 --> 00:38:40,000
You want to wager on any given
match and if you stay to the end
666
00:38:40,000 --> 00:38:44,000
of the match and both players
have doubled down, you're
667
00:38:44,000 --> 00:38:46,880
betting 8.
But if you know you're going to
668
00:38:46,880 --> 00:38:51,080
lose early on, you can bet 1.
And that's why the game has no
669
00:38:51,080 --> 00:38:54,720
Mulligan feature either.
If you draw a bad hand, you are
670
00:38:54,720 --> 00:38:57,240
expected to just bail out
because we're going to get you
671
00:38:57,240 --> 00:38:59,160
in another game within the next
30 seconds.
672
00:38:59,400 --> 00:39:03,960
So I think that's why the the,
the brief nature of the matches
673
00:39:03,960 --> 00:39:08,080
didn't bother me is that I never
dwell for very long at anyone
674
00:39:08,080 --> 00:39:09,680
match.
I'm always just queuing it up.
675
00:39:09,680 --> 00:39:13,320
And it's about the overall feel
of strategy growing and
676
00:39:13,320 --> 00:39:16,560
collection, growing and
unlocking cool art and unlocking
677
00:39:16,560 --> 00:39:18,560
cool.
You know, it's just, it's just a
678
00:39:18,560 --> 00:39:26,160
constant endorphin drip for me.
Was there a particular type of
679
00:39:26,160 --> 00:39:28,800
deck you were trying?
Like did you use the prebuilt
680
00:39:28,800 --> 00:39:30,840
ones or did you mess with your
own strategy?
681
00:39:31,600 --> 00:39:37,760
I think the main thing that I
had going was to Americans.
682
00:39:37,760 --> 00:39:40,960
It's been a couple weeks since I
like, I feel like I, I put in
683
00:39:40,960 --> 00:39:42,960
something like 20 hours of
trying to see if I can get and
684
00:39:42,960 --> 00:39:46,440
it just it never.
And I think the constant
685
00:39:46,840 --> 00:39:48,920
progression of like, Oh well,
there's always more cards that
686
00:39:48,920 --> 00:39:54,200
you can't have yet, but without
direct control over which ones.
687
00:39:54,800 --> 00:39:56,840
Yeah.
Kind of frustrate was
688
00:39:56,840 --> 00:40:00,560
sufficiently frustrating, but I
know it's.
689
00:40:00,880 --> 00:40:04,160
Had a lot that was working on
card destruction.
690
00:40:04,600 --> 00:40:06,880
OK.
So which meant that it had like
691
00:40:06,880 --> 00:40:09,640
Wolverine who gets destroyed and
then pops back somewhere and.
692
00:40:10,880 --> 00:40:14,600
Yeah, and they're like this.
The symbiote cards like Carnage
693
00:40:14,600 --> 00:40:18,000
and Venom will destroy your own
cards and get stronger for it.
694
00:40:18,000 --> 00:40:22,360
And that's another thing I like
about it is that I feel like the
695
00:40:22,360 --> 00:40:26,440
way that they integrated the
unique powers and personalities
696
00:40:26,440 --> 00:40:29,720
of these characters and
translate that into a game rule,
697
00:40:30,320 --> 00:40:32,920
I feel like felt clever.
Like it's like Captain America.
698
00:40:32,920 --> 00:40:34,960
It's like we he makes the other
cards around him stronger
699
00:40:34,960 --> 00:40:37,680
because he's the leader, You
know, Wolverine, he constantly
700
00:40:37,680 --> 00:40:41,160
regenerates Nightcrawler, he can
move to somewhere else.
701
00:40:41,400 --> 00:40:44,600
It always kind of, I shouldn't
say always, but for the most
702
00:40:44,600 --> 00:40:49,040
part it makes sense to me.
I was curious though, because I
703
00:40:49,040 --> 00:40:52,720
don't know a lot of people who
have just started the game and a
704
00:40:52,720 --> 00:41:01,200
big criticism is that the sheer
number of cards and the kind of
705
00:41:01,200 --> 00:41:05,880
constant drip feed of giving you
new cards makes catching up and
706
00:41:05,880 --> 00:41:08,280
getting competitive seem like an
impossible goal.
707
00:41:09,840 --> 00:41:14,120
So it is a little disheartening
to hear you say that it was
708
00:41:14,120 --> 00:41:16,400
frustrating seeing cards that
you're not allowed to choose
709
00:41:16,400 --> 00:41:18,400
from or get yet.
But that's actually a great idea
710
00:41:18,400 --> 00:41:19,760
though.
But there's been a lot of debate
711
00:41:19,760 --> 00:41:22,040
in the community about how do we
snag new players.
712
00:41:22,600 --> 00:41:27,520
And I think that that is a great
solution where if you're below a
713
00:41:27,520 --> 00:41:29,680
certain collection level,
instead of making me open the
714
00:41:29,680 --> 00:41:34,200
random booster packs, be like,
here's the here, you can choose
715
00:41:34,200 --> 00:41:37,640
from these 150 cards because
there's 400 in the game now.
716
00:41:38,080 --> 00:41:40,000
That's a lot of freaking
content.
717
00:41:40,520 --> 00:41:44,480
So let new players, when they
unlock a new card, pick from the
718
00:41:44,800 --> 00:41:48,400
1st 200 cards and build some
kind of strategy they're proud
719
00:41:48,400 --> 00:41:50,120
of instead of, like you said,
rolling the dice.
720
00:41:50,160 --> 00:41:51,280
You're smart, Mike.
Yeah.
721
00:41:51,280 --> 00:41:55,240
And I feel like other games that
I played that kind of fall into
722
00:41:55,240 --> 00:42:04,000
this realm that are that are
sort of a more play against
723
00:42:04,000 --> 00:42:08,280
another player card card game
that's deliberately designed for
724
00:42:09,480 --> 00:42:11,800
for like digital.
It's not we've adapted a
725
00:42:11,800 --> 00:42:13,640
physical thing.
Yeah.
726
00:42:15,120 --> 00:42:17,800
Both of those, I think one of
those I think technically
727
00:42:17,800 --> 00:42:22,160
started off as pay as initially
like it was a cost to get, but
728
00:42:22,160 --> 00:42:24,360
you could get everything more
directly.
729
00:42:24,680 --> 00:42:28,200
What is it?
I think I, I used to play both
730
00:42:28,200 --> 00:42:33,080
Scrolls and Feria and I think
Feria is still around and at
731
00:42:33,080 --> 00:42:38,160
Scrolls is not.
But both of those I felt it was
732
00:42:38,160 --> 00:42:41,280
a bit easier to be like, this is
the direction I want to go for
733
00:42:42,000 --> 00:42:45,320
and there was sort of a way to
kind of target that.
734
00:42:45,880 --> 00:42:48,400
Yeah.
In this I like you bring up
735
00:42:48,560 --> 00:42:52,880
Carnage and Venom, which I had
carnage because Carnage I
736
00:42:52,880 --> 00:42:57,120
think's the cheaper 1.
I had that one and like I would
737
00:42:57,120 --> 00:42:59,640
see a venom like that's perfect
for what I'm trying to do here
738
00:43:00,960 --> 00:43:04,280
and I do not really have a a way
to get it, but I keep getting
739
00:43:04,280 --> 00:43:08,120
other cards I don't care about.
Right, Yeah, that's frustrating.
740
00:43:08,800 --> 00:43:13,520
Now they they did recently start
adding themed booster packs that
741
00:43:13,520 --> 00:43:15,880
are real cheap.
It's like 1000 collector tokens,
742
00:43:15,880 --> 00:43:20,560
which you'll unlock not not
immediately, but it doesn't take
743
00:43:20,560 --> 00:43:22,160
that long.
And it's like this is the
744
00:43:22,160 --> 00:43:25,720
destroy booster pack and it's
all cards for that strategy.
745
00:43:26,320 --> 00:43:29,560
So I do see them trying to
address it through that.
746
00:43:30,360 --> 00:43:32,640
Which is there.
I did not see that when I was
747
00:43:32,640 --> 00:43:37,480
looking at the stuff available.
And some of that is there's so
748
00:43:37,480 --> 00:43:40,800
much stuff in that store that I
may well have just missed where
749
00:43:40,800 --> 00:43:43,280
things were because there was
like 5 different tabs to that
750
00:43:43,280 --> 00:43:45,280
thing.
Yeah, there's the like aesthetic
751
00:43:45,280 --> 00:43:48,400
store and then there's the card
store and then there's like the,
752
00:43:48,480 --> 00:43:50,280
I don't know, user actual money
store.
753
00:43:50,280 --> 00:43:51,640
I don't know.
It's it.
754
00:43:52,640 --> 00:43:55,760
I don't I'm not overwhelmed by
the micro currencies as I am in
755
00:43:55,760 --> 00:44:00,720
a lot of free to play games.
But I as much as it's not
756
00:44:00,720 --> 00:44:03,440
grabbing you, I would encourage
you to to not uninstall it
757
00:44:03,760 --> 00:44:06,720
because I think you should at
least try some of the limited
758
00:44:06,720 --> 00:44:10,320
time game modes twice a month.
They'll change the rules.
759
00:44:10,920 --> 00:44:13,760
And so like when I favorite one,
it's called Sanctum Showdown.
760
00:44:13,760 --> 00:44:17,040
It's all Doctor Strange themed.
But the way that that works is
761
00:44:17,040 --> 00:44:25,080
that the three lanes have a
value that changes from turn to
762
00:44:25,080 --> 00:44:28,120
turn.
And so it's like, OK, at the end
763
00:44:28,120 --> 00:44:30,680
of turn 2, the middle lane is
worth the most points.
764
00:44:30,680 --> 00:44:34,480
So if you're winning at the end
of Turn 2, you get a point on
765
00:44:34,480 --> 00:44:37,560
the scoreboard and it's whoever
can get first to 16 points.
766
00:44:37,800 --> 00:44:40,600
So the games tend to be a little
bit longer.
767
00:44:40,760 --> 00:44:43,760
I think I did try that one and
there was also the one where
768
00:44:45,240 --> 00:44:50,400
like they up how much the energy
you have with like.
769
00:44:50,400 --> 00:44:51,960
A yeah, well, there's two modes
that do that.
770
00:44:51,960 --> 00:44:54,520
There's it's there's called
OverDrive where you get a ton of
771
00:44:54,520 --> 00:44:58,200
energy and then there's the one
where you choose the Champions
772
00:44:58,200 --> 00:45:00,600
and you get this pre built deck
OverDrive with one extra.
773
00:45:01,600 --> 00:45:04,800
So it was the OverDrive one.
Yeah, OK.
774
00:45:05,000 --> 00:45:08,680
With the end was that, I mean, I
feel like you had all this
775
00:45:08,680 --> 00:45:10,440
energy, but you didn't have a
lot of cards.
776
00:45:10,440 --> 00:45:11,640
You were excited to play with
it.
777
00:45:12,920 --> 00:45:18,120
I think I had something else I
was working trying out more for
778
00:45:18,120 --> 00:45:22,640
that one.
But but yeah, it just it didn't
779
00:45:22,640 --> 00:45:24,080
have.
I never felt sort of like I was
780
00:45:24,080 --> 00:45:27,000
in the position to have the
cards there's after any.
781
00:45:27,440 --> 00:45:29,640
And again, it just all of them
to me.
782
00:45:29,640 --> 00:45:35,840
And early enough that, you know,
any card game has like this
783
00:45:35,840 --> 00:45:38,040
element of randomization in
there 'cause I mean, like you're
784
00:45:38,040 --> 00:45:40,200
drawing cards, you're not fully
in control.
785
00:45:40,200 --> 00:45:46,160
But a lot of others feel like
they go on long enough usually
786
00:45:47,400 --> 00:45:50,520
that you hit a point where it's
like, OK, at this point luck's a
787
00:45:50,520 --> 00:45:56,800
part of this, but skill is a
dominant thing and luck is going
788
00:45:56,800 --> 00:45:59,760
to skew it for people that are
close.
789
00:46:00,200 --> 00:46:03,080
Whereas this felt a lot more
scattershot.
790
00:46:04,040 --> 00:46:07,920
Yeah, because of the locations
and because of the 12 card
791
00:46:07,920 --> 00:46:09,960
decks.
And yeah, there's a there's a
792
00:46:09,960 --> 00:46:12,440
lot I can see there.
You are in our alliance, aren't
793
00:46:12,440 --> 00:46:13,960
you?
Yes.
794
00:46:14,920 --> 00:46:16,560
Oh, are you Davin?
Yes.
795
00:46:17,000 --> 00:46:19,560
Hey, I'm embarrassed.
I didn't recognize that.
796
00:46:19,560 --> 00:46:22,920
I was like that looks familiar.
Well, anyone else who is playing
797
00:46:22,920 --> 00:46:27,640
Marvel Snap search for NES.
It's the Nintendo Power
798
00:46:27,640 --> 00:46:31,000
Alliance, and that is the
official alliance.
799
00:46:31,000 --> 00:46:33,680
I apologize for some of the
names in there.
800
00:46:34,560 --> 00:46:37,400
I asked the Internet.
Yeah, it's the Internet.
801
00:46:37,920 --> 00:46:41,800
I don't want to just kick them
out without talking to them, but
802
00:46:41,800 --> 00:46:43,880
they haven't responded to my
chat request in game.
803
00:46:44,480 --> 00:46:49,120
So hey, if you're listening, you
know who join our discord so we
804
00:46:49,120 --> 00:46:50,880
can have a chat about your
freaking username.
805
00:46:51,320 --> 00:46:55,560
But anyway, I, I think it's fun.
Well, Mike, any other games you
806
00:46:55,560 --> 00:46:57,040
want to talk about?
Are we going to wrap it up here?
807
00:46:57,080 --> 00:46:58,960
I I think that covers it for
today.
808
00:46:59,320 --> 00:47:01,040
That's a solid balance of
things.
809
00:47:01,320 --> 00:47:04,320
Absolutely, it was fun.
And everyone, until next time,
810
00:47:04,320 --> 00:47:07,920
Please remember to like, follow,
or subscribe to the old
811
00:47:07,920 --> 00:47:11,000
switcheroo and rate or review
the show wherever you get your
812
00:47:11,000 --> 00:47:13,520
podcasts.
You can also find us at
813
00:47:13,520 --> 00:47:18,760
www.theoldswitcheroo.com to find
all our all our social media
814
00:47:18,760 --> 00:47:20,480
links.
We'd love to hear what you
815
00:47:20,480 --> 00:47:22,400
thought about this episode,
where you're hoping to hear
816
00:47:22,400 --> 00:47:26,240
about in future episodes.
And of course, you can always
817
00:47:26,240 --> 00:47:29,160
join our Discord where you can
talk games, play games, and even
818
00:47:29,160 --> 00:47:31,760
make a friend or two.
As always, thanks for listening
819
00:47:31,760 --> 00:47:34,960
to the old switcheroo or even
talking gaming retro with Mike
820
00:47:34,960 --> 00:47:36,440
and Jamo.
I've been Mike.
821
00:47:36,960 --> 00:47:38,880
And I've been jamo game on
everyone.