BONUS | Screentime: Return to Silent Hill (2026) Review & Plot Breakdown
SPOILER WARNING: Derrick McDuff from the Underrated Movie Podcast joins Jaymo to discuss the much-anticipated “Return to Silent Hill”, directed by Christophe Gans and starring Justin Irvine and Hannah Emily Anderson. Released January 23rd, 2026, this psychological-horror film based on the classic 2001 PS2 title “Silent Hill 2” has riled the fanbase, but is it really as bad as people claim? We break down the poster, acting, special effects, plot, and sly easter eggs that only true fans of the series will recognize.
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Game on, everyone.
(0:00) Intro + Underrated Flashback
(0:29) Welcoming Derick
(3:50) Poster breakdown
(4:45) Behind the Scenes Trivia
(7:30) First Impressions: spoiler-free
(12:53) Detailed Plot Breakdown
(55:02) NintenDo or NintenDon’t
Check out the Underrated Movie podcast!
https://linktr.ee/underratedmoviepodcast
Derick & Jaymo Discuss Silent Hill (2006)
https://open.spotify.com/episode/00sj4pzDGCGCsJ25geT7xO?si=27bad48cae6a41c0
Derick & Jaymo Discuss Silent Hill: Revelation 3D (2012)
https://www.patreon.com/posts/silent-hill-3d-122975306
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I I've led to believe there's
going to be a new Silent Hill
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film this October, Derek.
With this director coming back,
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is he?
Playing.
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I want to go see it.
Let's go, Let's do it.
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Can you imagine if on the
podcast, everyone he rejected
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me?
He's like, you know, I'll let
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you know.
I'll see what I'm doing that
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day.
Welcome back to the old
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Switcheroo, where we're normally
talking gaming retro with Mike
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and Jamo.
I'm not Mike.
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But I'm Jamo.
In this special screen time
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episode, we're taking a break
from our usual quest to research
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and review every game in the
Nintendo Classics library to
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bring you our hot takes on the
2026 Christophe Gonz horror film
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Return to Silent Hill.
If you like what you hear, don't
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forget to like and subscribe and
follow, and give us your
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thoughts in the comments below.
Joining me once again is good
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friend of the show Derek Mcduff
from the Underrated Movie
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Podcast.
Derek, I am so excited to talk
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to you about a surreal,
oppressive, nightmarish world
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that's fictional.
How did it finally feel seeing
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this movie after so very long?
Yeah, It was one of those things
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where we're like, is this ever
going to happen?
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Is this just an Internet rumor?
Does this movie actually exist?
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It felt good.
Yeah, it did feel, it felt like
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there was closure.
Yes, exactly.
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In a movie all about closure.
Right.
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It was like when Avatar 2
finally came out and you're
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like, James Cameron's been
making this thing for 14 years
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or whatever.
Does this exist?
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Or like The New Mutants, you're
like, is this thing ever going
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to show up?
And finally, we got these
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movies.
Yeah, fine.
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And I like New Mutants, and I
won't get into how I thought
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about this movie, but it's
somewhat similar.
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So, Derek, you were kind enough
to invite me onto your show for
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the 2024 Halloween episode in
which we both gushed over the
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2006 Silent Hill film that
kicked off this franchise.
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I was audacious enough to ask
you to see the next film in the
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series with me if it ever gets
released.
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We went last night, Universal
Cinema at Citywalk.
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What a beautiful theater, huh?
Right, That theater was so cool.
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I was geeking out looking at
they have a lot of you know,
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like props and like costumes and
stuff like that.
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There's like a whole almost food
court.
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There's like an upstairs bar
that has like exclusive like
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drinks that you could only get
there, you know, like there's
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like the I got the Jurassic
waters.
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So it was, it was the vibes were
were pretty on point there.
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Yeah, and we had a great time
next door at Margaritaville.
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We held off talking about the
movie afterwards to save it for
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the pod, but we did run into
this silent turn to Silent Hill.
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Standee outside and a couple of
strangers are nice to take our
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picture.
And I had this photo experiment
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of let's make a face to reflect
how we feel about the movie, but
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don't look at it until we're
recording.
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So Derek is sending me the photo
right now and we're going to
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look at it together for the
first time because I don't know
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how Derek feels about this
movie.
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And it is, oh man, we almost
look like the sock and booskin
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masks, like the happy one and
the sad one.
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Like, oh, man, you look, you
look like a sad boy, Derek.
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See, I I, I was you.
I was not sure what you were
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doing.
I had a feeling you liked the
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movie.
I didn't hate it.
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I was trying to do a meh kind of
face, just kind of like, yeah,
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you know, it was whatever kind
of face.
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Well, let's get into the details
of it here.
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We're going to be talking about
Return to Silent Hill starring
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Jeremy Irvine and Hannah Emily
Anderson, released in theaters
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worldwide 2026.
As described on imdb.com, when a
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man receives A mysterious letter
from his lost love, he is drawn
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to Silent Hill, a once familiar
town now consumed by darkness.
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So let's take a quick look at
the poster, since it's sometimes
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people's first impressions.
You have this very color, muted,
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almost grayscale image of James,
your protagonist, walking past
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the iconic Welcome to Silent
Hill sign while the movie's
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title and specs float in the fog
above.
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Derek, how do you feel about
this poster and especially
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compared to other Silent Hill
posters?
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Yeah, I like it.
It feels like it calls back to
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that original 2006 Silent Hill
poster quite a bit.
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Like it feels really reminiscent
of that.
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It's understated, it's
interesting.
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It kind of draws you in.
I love the, you know, how washed
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out it is.
But then you have the color of
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the title Return to Silent Hill
in the red makes it stand out so
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much more.
So I like this a lot.
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The poster.
Yeah.
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And it is kind of like you can
tell like, oh, you didn't really
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get any big names because your
lead actor isn't even.
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I mean, the name is tiny on
there and facing away.
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So I think it kind of sets your
expectations for what this movie
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is gonna be.
So it was distributed by
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Syniverse with a budget of $23
million, which is like less than
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half of the original movie, but
3,000,000 more than Revelation.
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Now, granted, that was 20
million, you know, back when
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Revelation came out, so adjusted
for inflation.
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Right 2012 movie.
Right.
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Exactly.
Yeah.
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It was directed and written by
Christophe Gonz, and it was
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based heavily on the events of
the 2001 PS2 horror game of the
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Silent Hill Two.
Gonz first mentioned working on
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a film adaptation in November of
2006 after the modest success of
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the first entry in the
franchise.
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But according to a 2020
interview with Otto Sinai, the
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guns pulled out of that project
to stay, quote UN quote,
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Truder's principles when it
became clear the studios wanted
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to make a Resident Evil style
action blockbuster and he was
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uninterested in that.
But Derek, you're a Resident
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Evil boy.
You're not really a Silent Hill
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boy.
I'm a Resident Evil Game Boy,
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not a Game Boy, but that's gonna
be the.
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Yeah, yes.
But I I quite like the Resident
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Evil games.
I quite dislike Paul Wes
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Anderson's, Paul WS Anderson.
There's too many.
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Anderson during the Wes Anderson
Resident Evil I would watch.
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Paul, not Paul Thomas Anderson
not Paul, not Wes Anderson, but
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Paul WS Anderson.
Yes, him.
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I don't like his series of
Resident Evil movies and I do
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feel like Silent Hill
Revelations 3D, which we also
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covered on the Patreon when I
did my whole 3D thing.
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Check it out.
Yep, Yep.
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Is is very much in that style of
the video game movies of that
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era of the, you know, Paul Wes
Anderson, Paul WS Anderson once.
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Yeah, totally.
And so in that same interview,
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Ganz announced that he had
finished storyboards for Return
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to Silent Hill after being
inspired by PT, the playable
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teaser for the infamously
cancelled Silent Hills, an entry
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in the horror franchise that
would have been directed by
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Hideo Kojima, Guillermo del
Toro, and starring Norman Reedus
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as the player character.
Did you ever check this out?
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I did not.
I, I mean, I think you mentioned
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it to me when we were on one of
those two podcasts we were on,
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but I never got a chance to
check it out.
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Yeah, it's really cool.
I mean, just the creative team
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of Hideo Kajima.
He makes the Metal Gear Solid
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games, Guillermo del Toro,
right?
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You're intimately familiar with
him.
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Yes.
And then Norman Reedus starring
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as the main character like this.
They were they were cooking.
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And you know, there was creative
differences, AKA Kojima just
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wasn't treated very well.
That's how it seems to be.
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Most people's like I want, I
want 30 minute cutscenes.
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I mean, he can have them.
Yeah, well, apparently not in
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this one.
I guess not.
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I guess.
But you got Norman Reedus, you
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know, put him on the screen for
a while.
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So before we go into the joy
pros and joy cons of each
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section of the movie, what was
your overall impression of
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Return to Silent Hill?
My it was it's just because we
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talked about the long road to
this movie getting, you know,
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made and getting released and it
clearly, you know, so he,
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Christophe Gonz makes the first
one.
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He he makes it with Roger Avery,
who is the writer.
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He drops out of the second one,
like you mentioned, and then,
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you know, that those were actual
studio films.
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But I think he's never let go of
like, I want to make another
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Silent Hill movie.
And it just gestated for years
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and became this passion project.
And sometimes when a director
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has an idea, they won't let go
for a while and they're just
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cooking so long, it can get a
little bit muddled, especially
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when it's like, OK, well, the
studios aren't involved in this.
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It's an independent thing made
in Serbia.
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And it kind of the best way I
can put this is it feels like a
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sci-fi original movie in almost
every respect in terms of the
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effects, in terms of the pacing,
in terms of the acting
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especially.
This movie is very, very much
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like you.
You're flipping channels in 2012
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on sci-fi and this, this shit
just comes up on the screen.
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That's the vibe it gives me.
Yeah, I, I also, you know, a few
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minutes in, it struck me like,
oof, this acting is or off.
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I will put it in somewhat the
same boat of the acting of the
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first two films in the franchise
in that when characters are
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speaking and they're trying to
sound casual, it's so awkward.
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And every line delivery is just
like, that was the take you went
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with, really.
But then I don't know about you,
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but once Silent Hill rust starts
flying, I felt that Jeremy
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Irvine had some genuine moments
of like, oh, he looks terrified
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and deeply exasperated and like
the sweat pouring down his face
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and he's like, choking on water.
And just like, I don't know.
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I thought he did a decent job in
the horror scenes.
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Would you not agree?
I thought he was fine.
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You know, I mean, I, I, I kind
of disagree.
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I remember you saying something
similar about the like bad line
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delivery when we talked about
the first one.
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I think, you know, the the first
one has some really talented
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actors, you know, Sean Bean and
and all of them and Raheed and
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Michelle and all, you know, just
Deborah Sue Unger, Carrie
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Suinger.
I can't remember her name at the
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top of my head, but they're
really good.
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And then even the sequel, which
is a really bad movie, has like
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big actors, you know, and like
Carrie Anne Moss bad doing camp,
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I think is better than just a
bad actress, you know, like,
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like, so I I didn't love it.
There was a couple, you know,
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Hannah Emily Anderson, who plays
the 18 women in this movie.
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OK, in some roles, but like
overall, just yeah, this the
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acting was was a little bit, it
was, you know, kind of like, Oh
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yeah, this is this is an
independent film.
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Right.
I definitely had to adjust my
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expectations of like, OK, the
acting's not going to be good,
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JMO, just accept that and try to
find the good around that.
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I also agree, I don't think, I
don't think she was it.
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I think that she and Jeremy
Irvine only had chemistry when
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they were kissing.
I feel like that was the whole
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audition was like, just like, he
looks best in a kiss.
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And I was like, OK, you know,
this is this is good.
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And then they started talking to
each other again.
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I was like, not not great, but
worse.
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Worse for me was just the
egregious use of just CG
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00:11:05,200 --> 00:11:10,600
backgrounds that were just very
low quality.
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I don't want to accuse them of
using AI because I think it
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00:11:13,240 --> 00:11:16,600
would have looked better if they
had, but it was just there's so
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00:11:16,600 --> 00:11:19,080
many shots of him like walking
through a town and you're like,
215
00:11:19,080 --> 00:11:21,760
they did not film any of this on
location every.
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00:11:21,920 --> 00:11:24,480
Did you notice that a lot that,
like everything behind him, was
217
00:11:24,480 --> 00:11:28,240
always very cutscene looking?
Yeah, and it had a very digital,
218
00:11:28,240 --> 00:11:30,160
glossy look.
And one of the things I brought
219
00:11:30,160 --> 00:11:33,480
up in that episode that I really
like about the first one is that
220
00:11:34,280 --> 00:11:36,960
a lot of that film is shot on
film.
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00:11:37,120 --> 00:11:40,360
You know, what's what gives us
this grainy, you know, very
222
00:11:40,360 --> 00:11:43,720
spooky, lived in feel that it
feels very appropriate.
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00:11:43,720 --> 00:11:46,720
They do shoot a lot of the dark
stuff on digital.
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00:11:46,960 --> 00:11:49,480
And of course, you know, unless
you're Chris Nolan, nobody's
225
00:11:49,480 --> 00:11:54,000
shooting on film these days.
But still, it was like such a
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00:11:54,000 --> 00:11:56,200
notable difference.
I think, you know, there's some
227
00:11:56,200 --> 00:11:59,480
still some films that like
Jurassic Park movies are shot on
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00:11:59,720 --> 00:12:02,440
film because they wanted to keep
the same aesthetic from the
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00:12:02,440 --> 00:12:05,480
original trilogy.
But yeah, you can really tell
230
00:12:05,480 --> 00:12:10,400
that this is a lot of, you know,
not, not shot on location, shot
231
00:12:10,400 --> 00:12:13,280
digitally, a lot of digital,
very digital effects, you know,
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00:12:13,280 --> 00:12:14,800
a lot, not a lot of practical
stuff.
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00:12:15,920 --> 00:12:19,640
And it felt in contrast with a
lot of the look and feel of the
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00:12:19,640 --> 00:12:22,480
movie that made the first one so
spooky scary.
235
00:12:22,880 --> 00:12:25,280
Yeah, you and I have talked
about how great they return.
236
00:12:25,440 --> 00:12:28,120
Welcome to Silent Hill.
Sign is great sign, great mood
237
00:12:28,120 --> 00:12:29,600
setting.
And they didn't even build one
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of those like even that was ACG.
And I was like, ah, come on,
239
00:12:33,800 --> 00:12:36,520
like go to Home Depot, get some
paint and so you know what I
240
00:12:36,520 --> 00:12:38,720
mean?
Yeah, like, like, make the
241
00:12:38,720 --> 00:12:42,160
effort, guys, come on.
OK, so let's go over the joy
242
00:12:42,160 --> 00:12:43,960
pros and joy cons of each
section of the movie.
243
00:12:43,960 --> 00:12:46,440
We're going to walk through the
Wikipedia Plot Summary, so.
244
00:12:46,440 --> 00:12:49,000
Wait, this movie had a plot?
Yeah, OK.
245
00:12:49,000 --> 00:12:49,760
All right.
Calm there.
246
00:12:49,920 --> 00:12:52,080
Calm down there.
I'm gonna fight you on this one.
247
00:12:53,240 --> 00:12:57,720
Full spoilers from here on out.
So some time ago, artist James
248
00:12:57,720 --> 00:13:00,280
Sunderland has a chance meeting
with Mary Crane as she's leaving
249
00:13:00,280 --> 00:13:03,080
her hometown of Silent Hill.
When he inadvertently causes her
250
00:13:03,080 --> 00:13:04,800
to miss a bus, she decides to go
back.
251
00:13:05,000 --> 00:13:07,360
James offers her a ride and they
spark a romance, eventually
252
00:13:07,360 --> 00:13:09,040
moving in together in Silent
Hill.
253
00:13:09,440 --> 00:13:11,760
In the present day, James has
moved away and become an
254
00:13:11,840 --> 00:13:14,920
alcoholic following the end of
his relationship with Mary, and
255
00:13:14,960 --> 00:13:17,040
he's in contact with a
psychologist who is concerned
256
00:13:17,040 --> 00:13:19,600
about his mental well-being.
He receives a letter from Mary
257
00:13:19,600 --> 00:13:22,040
beckoning back to Silent Hill,
and he hastily returns.
258
00:13:22,240 --> 00:13:24,960
He discovers the town is covered
in fog and falling ash has been
259
00:13:24,960 --> 00:13:28,200
almost entirely abandoned due to
an unspecified illness that has
260
00:13:28,200 --> 00:13:30,320
killed many.
He meets a woman named Angela
261
00:13:30,320 --> 00:13:33,040
and is later attacked by a
monstrous entity.
262
00:13:33,480 --> 00:13:35,720
Any takeaways from the start of
the movie, Derek?
263
00:13:36,640 --> 00:13:40,080
Yeah, it's the star movie is
very disorienting.
264
00:13:40,720 --> 00:13:43,680
But I mean, I feel like that's
that's what it's going for.
265
00:13:44,720 --> 00:13:49,040
The characters, I will say, as
they're introduced here, don't
266
00:13:49,040 --> 00:13:53,200
feel so much like characters as
they do like cardboard cutouts,
267
00:13:53,200 --> 00:13:55,080
you know?
And I think a big part of the
268
00:13:55,080 --> 00:13:59,440
reason of that is that while
Christoph Ganz returned, you
269
00:13:59,440 --> 00:14:03,000
know, from that original film,
Roger Avery did not, you know,
270
00:14:03,640 --> 00:14:07,560
and I think that Avery is what
made those characters in the
271
00:14:07,560 --> 00:14:12,000
2006 Silent Hill film so
memorable.
272
00:14:12,000 --> 00:14:16,480
You know, like he won, he won a
Oscar for, you know, his his
273
00:14:16,840 --> 00:14:19,720
screenplay of Pulp Fiction.
Pulp Fiction has some very, very
274
00:14:19,720 --> 00:14:24,240
notable characters, you know.
So I think that that part was
275
00:14:24,240 --> 00:14:28,520
missing and I was thinking a lot
of, you know, the 28 Days or 20
276
00:14:28,520 --> 00:14:32,080
Years Later films, which also
were like, OK, this is a horror
277
00:14:32,080 --> 00:14:36,440
franchise from the early 2000s
that got a sequel where the none
278
00:14:36,440 --> 00:14:37,720
of the creative team was
involved.
279
00:14:37,720 --> 00:14:41,200
And now the creators are coming
back to like make a, you know, a
280
00:14:41,200 --> 00:14:44,960
third film years later.
The difference, like I said,
281
00:14:44,960 --> 00:14:47,640
though, is that both writing and
director come back for that film
282
00:14:47,640 --> 00:14:50,160
to collaborate once again.
Whereas here you just have half
283
00:14:50,160 --> 00:14:53,960
of the team, and I feel like you
do still have the half of it
284
00:14:53,960 --> 00:14:57,880
where there's the spooky vibes,
there's the disorienting nature
285
00:14:58,520 --> 00:15:01,120
that is all still here, and that
all still works for me.
286
00:15:01,360 --> 00:15:05,120
But you're missing the things
that tie it all together that
287
00:15:05,120 --> 00:15:08,800
make the character so strong.
Yeah, I I could see that.
288
00:15:09,360 --> 00:15:12,000
A big theme I think of our
discussion tonight is going to
289
00:15:12,000 --> 00:15:15,520
be that Silent Hill 2 is my
favorite horror game of all
290
00:15:15,520 --> 00:15:17,680
time.
I know the story backwards and
291
00:15:17,680 --> 00:15:19,680
forwards.
I know all of these characters
292
00:15:20,080 --> 00:15:24,800
and so I think for me it was
enabling me to appreciate things
293
00:15:24,800 --> 00:15:28,800
a bit more because I kind of saw
where they were attempting and
294
00:15:28,800 --> 00:15:31,920
my my nostalgia brain and love
for that game was kind of giving
295
00:15:31,920 --> 00:15:35,600
a little bit of like half credit
for the attempt because I knew
296
00:15:35,600 --> 00:15:38,720
the idea is really cool.
So like, for example, the
297
00:15:38,720 --> 00:15:41,480
psychologist, an interesting
part of this movie is that your
298
00:15:41,480 --> 00:15:44,880
protagonist is getting cell
phone calls from his therapist,
299
00:15:45,400 --> 00:15:48,920
and she is this unnamed
character who is always on
300
00:15:48,920 --> 00:15:50,360
screen.
And it's kind of like she's
301
00:15:50,360 --> 00:15:52,400
viewed through almost like a
diamond prism.
302
00:15:52,400 --> 00:15:55,520
So like, the view of her is
always very disorienting.
303
00:15:55,520 --> 00:15:58,240
You never really get a clear
picture of her, but it's like a
304
00:15:58,240 --> 00:16:02,080
call back to one of my favorite
Silent Hill games on the Wii
305
00:16:02,080 --> 00:16:03,920
called Shattered Memories.
Are you familiar?
306
00:16:05,080 --> 00:16:06,840
I've heard of it, but I don't
know much about it.
307
00:16:07,240 --> 00:16:10,880
Really, really cool twist in
this game is that it has a
308
00:16:10,880 --> 00:16:13,000
narrator and it's a
psychologist.
309
00:16:13,600 --> 00:16:16,920
And in between levels it talks
to you, the player, and it gives
310
00:16:16,920 --> 00:16:20,760
you like Rorschach tests and it
gives you like really unsettling
311
00:16:20,760 --> 00:16:22,680
questions.
And based on how you answer
312
00:16:22,680 --> 00:16:26,360
those questions, the Silent Hill
world in game will change.
313
00:16:26,800 --> 00:16:30,280
So if you answer the questions
with a little bit of thirst to
314
00:16:30,280 --> 00:16:32,280
you, then the enemies get more
sexual.
315
00:16:32,480 --> 00:16:35,880
If you answer that questions
angrily, enemies become more
316
00:16:35,880 --> 00:16:38,640
aggressive.
It's a really cool thing where
317
00:16:38,640 --> 00:16:42,040
it's like establishing that the
protagonists are mentally
318
00:16:42,040 --> 00:16:44,880
troubled, and that's coloring
your perception of this world.
319
00:16:45,440 --> 00:16:48,720
And so, you know, we will see
that later on in the plot.
320
00:16:49,280 --> 00:16:51,640
But the moment I saw this
ongoing conversation with the
321
00:16:51,640 --> 00:16:53,160
therapist, I was like, oh,
that's neat.
322
00:16:53,240 --> 00:16:56,680
Like some Chris, I think
Christophe Gonz, like, he's a
323
00:16:56,680 --> 00:16:59,200
noted fan of the franchise.
Yeah.
324
00:16:59,200 --> 00:17:01,280
And so I think he totally played
that one.
325
00:17:01,520 --> 00:17:04,280
Yeah, and I, I will say that's
another example of like, I don't
326
00:17:04,280 --> 00:17:07,160
think that those scenes were
incredibly well written, but I
327
00:17:07,160 --> 00:17:09,760
think they were very well shot.
You know, like for example, like
328
00:17:09,760 --> 00:17:12,079
when we first meet that
character, as you mentioned, she
329
00:17:12,079 --> 00:17:14,440
is you're kind of like looking
at her through like the bottom
330
00:17:14,440 --> 00:17:17,240
of her glass table.
So she's it's kind of like
331
00:17:17,240 --> 00:17:20,359
viewing her through this prism.
And that's whenever she she's
332
00:17:20,359 --> 00:17:24,160
only speaking to James on the
phone there, she's basically
333
00:17:24,160 --> 00:17:27,800
just being a foil to him.
And the moment when we start to
334
00:17:27,800 --> 00:17:30,760
take see things from her
perspective, when she's not just
335
00:17:31,680 --> 00:17:34,440
the voice or like the person on
the other end of the phone, when
336
00:17:34,440 --> 00:17:37,200
she's actually doing some
things, taking some agency, the
337
00:17:37,200 --> 00:17:39,040
perspective shifts.
We don't, we're not seeing her
338
00:17:39,040 --> 00:17:40,400
from under the glass table
anymore.
339
00:17:40,520 --> 00:17:43,520
We're seeing her dead on.
So now she is not just like
340
00:17:43,560 --> 00:17:46,040
being viewed through this prism,
through James's point of view.
341
00:17:46,240 --> 00:17:49,160
Now we're seeing her clearly.
Yeah, and and she'll show up
342
00:17:49,160 --> 00:17:51,160
later in the movie and what I
thought was a kind of an
343
00:17:51,160 --> 00:17:53,160
interesting kind of mid movie
twist.
344
00:17:53,800 --> 00:17:57,560
Any love for the attack of the
armless monster, the
345
00:17:57,560 --> 00:18:00,360
straitjacket monster?
Because that was something from
346
00:18:00,360 --> 00:18:03,080
the original movie.
That was the very first monster
347
00:18:03,360 --> 00:18:07,280
that Rose encountered.
And in this one you see that
348
00:18:07,280 --> 00:18:10,080
it's like it's acid spit just
completely dissolved like a poor
349
00:18:10,080 --> 00:18:12,800
homeless man.
And but I don't know.
350
00:18:12,800 --> 00:18:15,040
But also though, I'm like man,
those look real CG.
351
00:18:16,000 --> 00:18:18,680
They did look real CG.
I mean, I do appreciate that he
352
00:18:18,680 --> 00:18:23,440
used dancers to portray those
characters and dancers with
353
00:18:23,760 --> 00:18:27,040
their hands behind their backs.
And then I think just put a big
354
00:18:27,040 --> 00:18:31,840
CG overlay on the OR whatever.
But I did think they were, they
355
00:18:31,840 --> 00:18:33,640
were unnerving.
They were disturbing.
356
00:18:33,640 --> 00:18:35,640
There was a lot of, you know,
disturbing imagery in this
357
00:18:35,640 --> 00:18:37,520
obviously pulled right out of
the games.
358
00:18:37,840 --> 00:18:40,960
And when we first see them, I
was kind of like, whoa, these
359
00:18:40,960 --> 00:18:43,000
are creepy, especially when they
melt that homeless guy.
360
00:18:43,040 --> 00:18:45,920
You know, I was just like, all
right, we're not messing around.
361
00:18:45,920 --> 00:18:48,720
You know, I didn't necessarily
feel like James was in any
362
00:18:48,720 --> 00:18:53,600
danger at any point when those
were happening, but I still felt
363
00:18:53,600 --> 00:18:55,080
like the imagery was very
striking.
364
00:18:55,400 --> 00:18:56,800
Yeah, and it's something I love
too.
365
00:18:56,800 --> 00:18:59,280
Is also a fan of the games.
You know a mechanic in the games
366
00:18:59,280 --> 00:19:02,920
that you always find a radio and
the radio will turn to static
367
00:19:02,920 --> 00:19:05,560
when a monster nears?
Oh, I I could tell even without
368
00:19:05,560 --> 00:19:07,760
playing the games, it's like,
that is some shit 100% from the
369
00:19:07,760 --> 00:19:09,440
games.
Like there's no way that that
370
00:19:09,440 --> 00:19:11,560
like, oh, the monsters are near
the radio static is happening.
371
00:19:11,560 --> 00:19:13,720
It's like, OK, well that's the
most video game thing I've ever
372
00:19:13,720 --> 00:19:16,000
seen.
Yeah, it's super video game, but
373
00:19:16,000 --> 00:19:18,280
also they did a little extra
thing with it because there was
374
00:19:18,280 --> 00:19:20,840
like this classical music coming
out of the radio and we'll find
375
00:19:20,840 --> 00:19:23,240
out why later in the film.
So let's get a little further in
376
00:19:23,240 --> 00:19:24,960
here.
The town transforms into a
377
00:19:24,960 --> 00:19:27,760
twisted nightmare version of
itself, and James is forced to
378
00:19:27,760 --> 00:19:30,240
flee to Woodside apartment
building where he and Mary once
379
00:19:30,240 --> 00:19:32,080
lived.
Inside, he meets a violent and
380
00:19:32,080 --> 00:19:34,440
mentally unstable man named
Eddie and a young girl named
381
00:19:34,440 --> 00:19:36,520
Laura.
James learns that Mary was taken
382
00:19:36,520 --> 00:19:38,840
to Brookhaven Hospital and then
encounters A ghoulish figure
383
00:19:38,840 --> 00:19:41,160
known as Pyramid Head who
frightens Eddie away.
384
00:19:41,520 --> 00:19:44,600
After a tense encounter, James
wakes up back in the real Silent
385
00:19:44,600 --> 00:19:46,760
Hill, where he again encounters
Angela and Laura.
386
00:19:47,040 --> 00:19:50,040
Laura claims that she knew Mary,
and James soon meets a woman
387
00:19:50,040 --> 00:19:53,200
named Maria who looks almost
exactly like Mary and offers to
388
00:19:53,200 --> 00:19:55,680
take him to Brookhaven.
Along the way, James recalls
389
00:19:55,680 --> 00:19:58,400
several memories of learning
that Mary was involved in a cult
390
00:19:58,600 --> 00:20:01,240
operating in Silent Hill that
was founded by her father.
391
00:20:01,520 --> 00:20:04,160
After seeing her being drugged
and taking part in arcane
392
00:20:04,160 --> 00:20:07,600
ritual, he and Mary broke up and
he left Silent Hill.
393
00:20:08,040 --> 00:20:11,400
So this is where they divert
wildly from the plot of the
394
00:20:11,400 --> 00:20:14,960
games.
In Silent Hill two, there is no
395
00:20:14,960 --> 00:20:19,640
overarching Mary was actually
involved in demons, it was just
396
00:20:19,640 --> 00:20:24,240
purely a reflection of James's
personal misery, and she's dying
397
00:20:24,240 --> 00:20:28,200
from an unknown illness in the
game, and they decide here to
398
00:20:28,200 --> 00:20:30,400
tie it to some weird cult
ritual.
399
00:20:30,880 --> 00:20:34,360
I think this was one of the
bigger misses of the movie.
400
00:20:34,360 --> 00:20:35,920
But how did you take this whole
thing?
401
00:20:36,600 --> 00:20:40,640
I, I didn't mind it, you know,
not having that, you know,
402
00:20:40,640 --> 00:20:43,080
protective like ideal of the
game.
403
00:20:43,360 --> 00:20:47,680
I thought it was a way to bring
back it back to like, oh,
404
00:20:47,920 --> 00:20:50,880
there's spooky like cult stuff
happening here in Silent Hill.
405
00:20:50,880 --> 00:20:53,840
That was such a big part of
Silent Hill 2006.
406
00:20:54,480 --> 00:20:58,040
So I thought that it worked and
it made sense that it's a way
407
00:20:58,040 --> 00:21:01,640
for us to get the cold and for
to get all the stuff that was
408
00:21:01,880 --> 00:21:04,800
going on behind the scenes in
Silent Hill that we would not
409
00:21:04,800 --> 00:21:08,040
have otherwise in like, you
know, an hour and 40 minute
410
00:21:08,040 --> 00:21:10,920
movie had a chance to do.
Yeah, yeah, I guess so.
411
00:21:11,000 --> 00:21:13,840
I think my problem with it is
that I never fully understood
412
00:21:13,840 --> 00:21:17,200
what ritual was taking place
because, like, she's in a
413
00:21:17,200 --> 00:21:19,760
basement with all these cultists
and they make her drink
414
00:21:19,760 --> 00:21:22,480
something and then they drink
her blood.
415
00:21:22,680 --> 00:21:25,840
Is that what's going on?
I mean, I understood what was
416
00:21:25,840 --> 00:21:28,240
happening with that about as
much as I understood anything
417
00:21:28,240 --> 00:21:29,600
else that was happening with
this movie.
418
00:21:29,800 --> 00:21:31,720
So not at all.
Got it.
419
00:21:32,000 --> 00:21:34,480
But like, I mean, I don't know.
I also don't know if this is a
420
00:21:34,480 --> 00:21:36,920
movie you should see sober
because like there's like some
421
00:21:37,160 --> 00:21:39,760
there's some lines where it's
like leading up to this, there's
422
00:21:39,760 --> 00:21:43,120
a flashback of the cult just
meeting in Mary's apartment.
423
00:21:43,680 --> 00:21:45,600
And James is like, what are
those weirdos doing back here?
424
00:21:45,600 --> 00:21:47,200
And she's like, I don't know,
they just stopped by and he's
425
00:21:47,200 --> 00:21:50,440
like 20 people just stopped by,
you know, and it's like.
426
00:21:50,440 --> 00:21:52,200
Which I think was supposed to be
funny.
427
00:21:52,200 --> 00:21:54,960
Like the whole theater laughed,
you know, I, I thought that was
428
00:21:54,960 --> 00:21:58,120
supposed to be, you know, a
laugh line and it if it worked
429
00:21:58,440 --> 00:21:59,600
either way.
Yeah.
430
00:21:59,600 --> 00:22:02,360
And I also kind of popped off
when like, she has the little
431
00:22:02,360 --> 00:22:06,040
throne to her dad and it's like
the same demonology symbol we've
432
00:22:06,040 --> 00:22:10,120
seen from the other movies.
Like, I don't, I don't mind
433
00:22:10,280 --> 00:22:14,800
that.
I just feel like how exactly the
434
00:22:14,800 --> 00:22:16,600
cult was killing her.
It says, oh, they've been
435
00:22:16,600 --> 00:22:18,760
poisoning her for years.
We're going to find that out in
436
00:22:18,760 --> 00:22:21,320
the next scene.
But I didn't really understand
437
00:22:21,320 --> 00:22:24,520
what she was exactly being
poisoned with.
438
00:22:24,520 --> 00:22:28,280
And also there's a scene where
James is up against one of the
439
00:22:28,280 --> 00:22:30,080
barriers that's keeping him from
leaving the town.
440
00:22:30,080 --> 00:22:33,000
And there's like radiation
symbols, like biohazard symbols.
441
00:22:33,480 --> 00:22:34,920
And I'm like, what are they
implying here?
442
00:22:34,920 --> 00:22:37,640
Because it used to always just
be like, it was the fires that
443
00:22:37,640 --> 00:22:40,920
were started, you know, in the
in the Silent Hill movie
444
00:22:40,920 --> 00:22:42,160
universe.
But I think this is also
445
00:22:42,160 --> 00:22:45,840
supposed to be like a reboot.
Right, it's a like I think The
446
00:22:45,840 --> 00:22:49,560
thing is it's it's kind of like
maybe it's connected to Silent
447
00:22:49,560 --> 00:22:52,320
Hill one and two, or maybe it's
like it doesn't have to be it's
448
00:22:52,800 --> 00:22:57,400
and the the plot of this movie
is so, you know, nebulous that I
449
00:22:57,400 --> 00:22:59,200
think it really kind of doesn't
matter.
450
00:22:59,200 --> 00:23:01,080
I do what that is.
One of the things I like about
451
00:23:01,120 --> 00:23:05,880
the O61 is that I will say that
the cult stuff in that feels so
452
00:23:05,880 --> 00:23:13,680
much more meaningful, and it is
the themes of it tie into the
453
00:23:13,680 --> 00:23:15,840
script.
Whenever the cult stuff is
454
00:23:15,840 --> 00:23:19,160
happening, it's because it is so
tied into what the movie is
455
00:23:19,160 --> 00:23:20,720
trying to tell you.
Worse here, it just feels like
456
00:23:20,720 --> 00:23:22,040
it's because it's in Silent
Hill.
457
00:23:22,040 --> 00:23:23,120
You need to have some cult
stuff.
458
00:23:23,520 --> 00:23:24,760
Yeah.
And there's like all these parts
459
00:23:24,760 --> 00:23:27,480
of like the witches and all
these, like, older women being,
460
00:23:27,480 --> 00:23:29,400
like, scary.
And I was like, that's so
461
00:23:29,400 --> 00:23:33,000
opposite of like the kind of
female empowerment, like, you
462
00:23:33,000 --> 00:23:36,000
know, focus of the 2006
movement, not empowerment.
463
00:23:36,000 --> 00:23:40,080
That's not the right word, but
like, you know, kind of casting
464
00:23:40,080 --> 00:23:45,960
a lot of female characters that
defy stereotypes and.
465
00:23:46,480 --> 00:23:48,440
Noise and because that one was
originally supposed to like not
466
00:23:48,440 --> 00:23:51,640
even have any male characters,
which is interesting because
467
00:23:51,640 --> 00:23:55,600
yeah, this one does feel a lot
less progressive in that way,
468
00:23:56,000 --> 00:23:59,240
even though it was Co written by
a woman.
469
00:23:59,480 --> 00:24:03,680
Sandra Vo on Co wrote this movie
along with Kristoff Gonz and
470
00:24:03,760 --> 00:24:09,840
Will Schneider.
Yeah, so this this is where the
471
00:24:09,840 --> 00:24:12,360
movie starts to get pretty
intense.
472
00:24:12,600 --> 00:24:15,760
But before we get to that part
though, Mary slash Maria.
473
00:24:15,760 --> 00:24:18,520
So did you clock that?
They were like, it's supposed to
474
00:24:18,520 --> 00:24:20,480
be kind of the same.
I mean, it's the same actress.
475
00:24:20,720 --> 00:24:22,960
Yeah, as as soon as she was
like, oh, I look just like her,
476
00:24:22,960 --> 00:24:24,640
I was like, Oh yeah, that is the
same actress.
477
00:24:24,640 --> 00:24:26,840
And then when she said my name
is Maria, so I'm like, OK, so
478
00:24:26,960 --> 00:24:28,920
Mary, I get it.
Right.
479
00:24:29,000 --> 00:24:32,160
But like, I felt like it was a
pretty terrible wig and I think
480
00:24:32,160 --> 00:24:34,680
they made AI think they made a
pretty big mistake in that they
481
00:24:34,680 --> 00:24:36,400
like.
Not the worst, not the worst
482
00:24:36,400 --> 00:24:40,240
fake hair that you've seen in
this movie, but who's the worst?
483
00:24:40,640 --> 00:24:42,160
His beard.
His fake beard that shows up
484
00:24:42,160 --> 00:24:44,840
later is one of the worst I've
ever seen in my.
485
00:24:44,880 --> 00:24:46,440
Life.
I was too along for the ride.
486
00:24:46,440 --> 00:24:49,120
I didn't even noticed.
It was, it's rough.
487
00:24:49,120 --> 00:24:51,280
And I've apparently I've been,
I've seen some memes and stuff
488
00:24:51,280 --> 00:24:53,240
about it too.
Like it is, it is.
489
00:24:53,240 --> 00:24:55,920
People are roasting it.
It is spirit Halloween level
490
00:24:55,920 --> 00:24:58,560
fake beard.
It's like what I it was a beard
491
00:24:58,560 --> 00:25:00,760
that I would have made when I
took theatrical makeup in
492
00:25:00,760 --> 00:25:05,440
college and got AC.
Yeah, I get it, Eddie, a strange
493
00:25:05,440 --> 00:25:09,200
character because in the game
you meet all these different
494
00:25:09,200 --> 00:25:12,760
people and they are each going
through their own turmoil.
495
00:25:13,320 --> 00:25:16,800
And Eddie's was, he was
horrendously bullied for being a
496
00:25:16,800 --> 00:25:21,160
large young man.
And he takes all of that anger
497
00:25:21,160 --> 00:25:25,360
and he lashes out at people
violently for it, Angela.
498
00:25:25,440 --> 00:25:27,720
So we're going to be discussing
some pretty heavy stuff here.
499
00:25:27,720 --> 00:25:32,720
But like, Angela in the games is
a victim of of sexual abuse.
500
00:25:32,800 --> 00:25:34,680
And that's like the trauma that
she's dealing with.
501
00:25:35,200 --> 00:25:37,160
And then you have James, right?
So like all these different
502
00:25:37,160 --> 00:25:41,680
characters are gathering in
Silent Hill because trauma draws
503
00:25:41,680 --> 00:25:45,360
them here to this place where
they're kind of tortured.
504
00:25:45,360 --> 00:25:47,840
And in some levels, they're
looking for something cathartic
505
00:25:47,840 --> 00:25:50,640
so they can move past whatever
horrible thing has happened.
506
00:25:51,000 --> 00:25:54,120
But this movie, they, they put
Eddie in the movie, but he's
507
00:25:54,120 --> 00:25:56,880
only there for a single scene
and you never see him again.
508
00:25:57,640 --> 00:26:00,280
And it kind of felt like, why
did you bother writing and
509
00:26:00,280 --> 00:26:02,400
casting that character?
He didn't do anything with it.
510
00:26:02,600 --> 00:26:03,960
Yeah.
I was like, oh, so is he gonna
511
00:26:03,960 --> 00:26:05,600
come back?
And it's like, no, I'm like,
512
00:26:05,600 --> 00:26:07,040
well, what was the point of that
guy?
513
00:26:07,720 --> 00:26:08,360
Like it?
Yeah.
514
00:26:08,360 --> 00:26:10,840
I just felt like we got to put
this guy in the movie because
515
00:26:10,840 --> 00:26:12,600
he's in the game.
We got to put him in here.
516
00:26:12,760 --> 00:26:15,160
But he doesn't look like
anything like that in the game.
517
00:26:15,160 --> 00:26:18,200
But it is kind of a similar sort
of like, oh, I love this
518
00:26:18,200 --> 00:26:19,840
because, you know, this is
paradise.
519
00:26:19,840 --> 00:26:24,120
All the normies are gone.
So, you know, I like a lot of
520
00:26:24,120 --> 00:26:25,840
this movie.
That was a missed opportunity,
521
00:26:26,880 --> 00:26:30,800
so shortly after arriving at the
hospital, Maria discovers an
522
00:26:30,800 --> 00:26:32,920
audio tape explaining that Mary
was poisoned.
523
00:26:32,920 --> 00:26:35,520
The hospital transforms into a
nightmarish version of itself
524
00:26:35,520 --> 00:26:38,360
and Maria is horribly wounded by
monstrous nurses.
525
00:26:38,760 --> 00:26:40,880
Any love for the monster nurse
attack in this movie?
526
00:26:41,280 --> 00:26:43,400
You know what?
It was more subtle than the last
527
00:26:43,400 --> 00:26:45,960
time there was Sexy Nurse.
With the porn sounds.
528
00:26:46,040 --> 00:26:49,280
Yeah, like when you, I think the
way you put it was sexy nurse
529
00:26:49,280 --> 00:26:51,720
jungle Jimming like, yeah, yeah,
there was.
530
00:26:51,720 --> 00:26:53,640
So, you know, it was a little
more restraint than that.
531
00:26:54,080 --> 00:26:56,640
But yeah, I mean, it's fine.
You know, it's, it's, it's
532
00:26:56,720 --> 00:26:59,400
iconic imagery from the games
like Pyramid Head or anything
533
00:26:59,400 --> 00:27:00,280
else.
Yeah.
534
00:27:00,280 --> 00:27:02,960
And, and I, like I said in our
previous episodes together, it
535
00:27:02,960 --> 00:27:06,160
does make more sense in this
story because I don't know if he
536
00:27:06,160 --> 00:27:09,200
picked up on it, but like, James
is supposed to be sexually
537
00:27:09,200 --> 00:27:15,040
frustrated by his wife being so
sick and by by leaving her.
538
00:27:15,040 --> 00:27:19,880
And like the nurses being so
sexualized and so aggressive and
539
00:27:19,880 --> 00:27:24,480
so faceless is a manifestation
of James's sexual frustration.
540
00:27:24,920 --> 00:27:29,760
And it's interesting because in
this movie, they kind of clamor
541
00:27:29,760 --> 00:27:32,440
towards them and James is at an
elevator trying to hold them off
542
00:27:32,440 --> 00:27:36,240
and one slips past him and stabs
Maria, I thought pretty
543
00:27:36,240 --> 00:27:41,520
brutally, you know, and I like
that scene because melee combat
544
00:27:41,520 --> 00:27:43,680
is a big part of the Silent Hill
franchise.
545
00:27:44,000 --> 00:27:46,520
So I just love seeing James
going and swinging because
546
00:27:46,520 --> 00:27:48,920
that's that's very much a part
of the games.
547
00:27:49,960 --> 00:27:51,840
So and.
They were in the hospital, so it
548
00:27:51,840 --> 00:27:53,320
made sense that there were
nurses there.
549
00:27:53,320 --> 00:27:56,000
I will say, you know, they
didn't just kind of show up
550
00:27:56,000 --> 00:27:58,400
because they needed nurses, you
know, like they need to put the
551
00:27:58,400 --> 00:27:59,880
spooky nurses somewhere.
Like if you're gonna have the
552
00:27:59,880 --> 00:28:02,040
spooky nurses somewhere, put
them in the hospital.
553
00:28:02,040 --> 00:28:03,720
Makes sense to.
Me exactly.
554
00:28:03,720 --> 00:28:05,960
Yeah, it'd be weirder in the
school, right?
555
00:28:06,960 --> 00:28:10,760
So I'm gonna I'm gonna have a
bone to pick with the Wikipedia
556
00:28:10,760 --> 00:28:12,080
summary.
It says James is forced to
557
00:28:12,080 --> 00:28:14,200
abandon the injured Maria.
Not really.
558
00:28:14,200 --> 00:28:16,720
He kind of just.
He just kind of FS off.
559
00:28:16,720 --> 00:28:20,080
He's just gonna like, here's
some gauze, I'll see you later.
560
00:28:20,280 --> 00:28:22,000
We just made out, but I don't
like you anymore.
561
00:28:22,400 --> 00:28:26,520
But I sort of liked how detached
the characters were from common
562
00:28:26,520 --> 00:28:28,840
sense or like empathy with each
other.
563
00:28:28,840 --> 00:28:32,400
It made it feel very surreal and
dreamlike and kind of like what
564
00:28:32,400 --> 00:28:36,280
is going on here, like.
It's almost like an experimental
565
00:28:36,280 --> 00:28:38,920
film or like a music video.
Even at times where it doesn't
566
00:28:38,920 --> 00:28:42,800
feel like it plays, it plays
more on dream logic than it does
567
00:28:42,800 --> 00:28:46,920
by like traditional movie logic
where you like, things make
568
00:28:46,920 --> 00:28:48,800
sense.
It's like, no, like things just
569
00:28:48,800 --> 00:28:52,120
start just kind of happening in
whatever order and your things
570
00:28:52,120 --> 00:28:54,520
are half remembered and you're
like, you know, people like,
571
00:28:54,520 --> 00:28:57,240
well, how long ago were you here
with, you know, with your
572
00:28:57,240 --> 00:28:59,440
girlfriend?
He's like, ah, I don't know,
573
00:28:59,440 --> 00:29:03,160
like it's, it's all very vague
and you know, the way things are
574
00:29:03,160 --> 00:29:06,200
flashing back and forth between
the past and the present and
575
00:29:06,200 --> 00:29:09,200
like reality slash what is not
reality.
576
00:29:09,200 --> 00:29:13,280
And just, it's all kind of
jumbled up together in a way
577
00:29:13,280 --> 00:29:16,600
where you're feel like you're,
you're having a dream or you're
578
00:29:16,600 --> 00:29:18,840
describing something you can't
quite remember.
579
00:29:19,160 --> 00:29:23,680
Yeah, and it's then after that
attack that James finds the
580
00:29:23,680 --> 00:29:28,360
giant insect version of Mary,
which felt like a weird callback
581
00:29:28,360 --> 00:29:32,320
to the second Silent Hill movie.
There's a there's a big bug in
582
00:29:32,320 --> 00:29:35,000
the second Silent Hill movie
that like tears its own head off
583
00:29:35,000 --> 00:29:37,600
and is clamoring at them.
And I even turned to you and
584
00:29:37,600 --> 00:29:40,800
said, Oh my God, that thing is
back from the second movie.
585
00:29:41,640 --> 00:29:45,160
It's it's, it's very weird.
It feels very like you said,
586
00:29:45,160 --> 00:29:49,040
sci-fi original movie.
Like oh generic big spooky bug
587
00:29:49,040 --> 00:29:49,800
you're.
Right.
588
00:29:50,920 --> 00:29:55,840
I did find it surprising and
interesting though that So.
589
00:29:55,840 --> 00:30:00,080
Are you familiar with the legacy
of the Silent Hill 2 trailer?
590
00:30:00,360 --> 00:30:06,160
Back in like 2000s early odds,
it shocked the gaming world and
591
00:30:06,160 --> 00:30:10,040
all gaming journalists because
it depicted a scene of Pyramid
592
00:30:10,040 --> 00:30:13,320
Head in what appeared to be
committing sexual violence
593
00:30:13,320 --> 00:30:14,840
against one of the other
monsters.
594
00:30:15,280 --> 00:30:18,360
And everyone was like Oh my God
I have never seen something.
595
00:30:18,360 --> 00:30:21,080
This is your advertising.
The Are you even allowed to put
596
00:30:21,080 --> 00:30:23,600
this in a game?
And it got this whole
597
00:30:23,600 --> 00:30:26,680
conversation going about games
as art and what is pushing the
598
00:30:26,680 --> 00:30:29,280
limits.
And so the movie has that
599
00:30:29,280 --> 00:30:32,280
version of the scene.
In the actual release of the
600
00:30:32,280 --> 00:30:36,480
game, it is toned down somewhat,
but it's still is pretty kind of
601
00:30:36,480 --> 00:30:40,240
clear what you're supposed to be
imagining when James is in the
602
00:30:40,240 --> 00:30:42,760
closet looking through.
And in this one, Pyramid Head
603
00:30:42,760 --> 00:30:46,800
slams the big bug onto the table
and he's like punching it into
604
00:30:46,800 --> 00:30:50,240
the table, but they're
positioning is very sexual and
605
00:30:50,240 --> 00:30:52,400
you think and the bug, I'm not
trying to be crude, but the bug
606
00:30:52,400 --> 00:30:54,760
has like a very feminine like
ass.
607
00:30:55,280 --> 00:30:58,240
I was gonna say, did they need
to make this like creepy monster
608
00:30:58,240 --> 00:31:02,680
so caked up like I'm like why?
Why would it felt like a little
609
00:31:02,680 --> 00:31:03,760
much?
Right.
610
00:31:03,760 --> 00:31:06,080
But I think it was, I think it
was trying to make you
611
00:31:06,080 --> 00:31:08,640
uncomfortable and I think it
kind of succeeded in that
612
00:31:08,640 --> 00:31:13,360
regard.
So then James suddenly awakes in
613
00:31:13,360 --> 00:31:17,000
a hospital where a psychologist
explains that Mary died shortly
614
00:31:17,000 --> 00:31:19,600
after their breakup and he has
become delusional and obsessed
615
00:31:19,600 --> 00:31:22,200
with saving her.
The hospital transforms back
616
00:31:22,200 --> 00:31:24,800
into Brookhaven and James is
able to deduce that Maria isn't
617
00:31:24,800 --> 00:31:27,360
real, but is actually a
doppelganger of Mary.
618
00:31:27,520 --> 00:31:30,080
He finds himself in a gallery
made-up of dozens of paintings
619
00:31:30,080 --> 00:31:32,840
of Mary and declares that he
doesn't need Maria anymore.
620
00:31:33,080 --> 00:31:35,880
Pyramid had suddenly appears
behind Maria and kills her.
621
00:31:36,080 --> 00:31:38,960
James briefly sees a version of
himself under Pyramid Heads
622
00:31:38,960 --> 00:31:42,160
mask.
So Pyramid Head has been for
623
00:31:42,160 --> 00:31:46,800
you, a strictly horror movie
villain, Yes.
624
00:31:47,040 --> 00:31:49,760
And what did you think of a
Pyramid Head kill?
625
00:31:49,760 --> 00:31:52,800
And what did you think of James
being inside the helmet?
626
00:31:53,360 --> 00:31:58,240
It felt very like Luke Skywalker
goes on Dagobah to fight Darth
627
00:31:58,240 --> 00:32:00,600
Vader, and then he busts open
the Darth Vader and it's him.
628
00:32:00,960 --> 00:32:03,280
He's he was the monster all
along.
629
00:32:03,280 --> 00:32:04,840
Can you believe it?
Yeah.
630
00:32:05,240 --> 00:32:07,480
It like, it felt like, oh, yeah.
Like, And then there's there's
631
00:32:07,480 --> 00:32:11,680
the scene a few bits later where
he's like painting himself and
632
00:32:11,680 --> 00:32:14,160
he draws like, kind of a Pyramid
Head design over him.
633
00:32:14,160 --> 00:32:17,440
And it's like, oh.
So like, you know, you live long
634
00:32:17,440 --> 00:32:20,520
enough to be like, you either
die here or you live long enough
635
00:32:20,520 --> 00:32:22,440
to see yourself become the
Pyramid Head, you know?
636
00:32:23,000 --> 00:32:25,680
So you didn't you You you rolled
your eyes pretty hard.
637
00:32:25,760 --> 00:32:27,920
I I did a little bit.
We wasn't like rolled my eyes.
638
00:32:27,920 --> 00:32:30,840
I was like, yeah, that's that's
kind of to be expected.
639
00:32:30,840 --> 00:32:33,080
Like I don't think like it was
interesting that interesting or
640
00:32:33,320 --> 00:32:36,120
saying anything revolution.
I was like, yeah, this kind of
641
00:32:36,120 --> 00:32:38,600
old hat.
So this the second game very
642
00:32:38,600 --> 00:32:41,480
much, I mean, it kind of just
directly states that the Pyramid
643
00:32:41,480 --> 00:32:44,480
Head is there to punish James
because James feels guilty.
644
00:32:44,960 --> 00:32:48,200
And the climax of that game is
that James deciding I don't need
645
00:32:48,200 --> 00:32:50,800
you anymore.
I'm I'm done punishing myself
646
00:32:51,320 --> 00:32:53,960
and it's cool because it's a
boss boss fight against 2
647
00:32:53,960 --> 00:32:55,880
Pyramid Heads and they kill
themselves.
648
00:32:56,200 --> 00:32:59,520
Once James reaches that
conclusion, the fight ends on
649
00:32:59,520 --> 00:33:03,240
its own, which is rare for like
a horror game, right?
650
00:33:03,960 --> 00:33:06,200
Yeah.
And then Silent Hill Homecoming
651
00:33:06,200 --> 00:33:09,560
had one of the possible endings,
one of the bad endings where if
652
00:33:09,560 --> 00:33:12,960
you, you know, don't save
certain characters or you kill
653
00:33:12,960 --> 00:33:15,480
certain human characters when
you could have shown the mercy,
654
00:33:15,680 --> 00:33:19,120
the bad ending is demons
lowering each side of the
655
00:33:19,120 --> 00:33:21,520
pyramid and then closing it
around your head.
656
00:33:21,520 --> 00:33:26,000
And that was, that is the
canonical, you know, idea that
657
00:33:26,000 --> 00:33:29,560
you can become a Pyramid head.
So I, I didn't hate it just
658
00:33:29,560 --> 00:33:33,440
because I was kind of prepared
for the stupidity of it, but I
659
00:33:33,440 --> 00:33:34,720
did.
I'm Derek.
660
00:33:34,720 --> 00:33:36,400
Look, we had a little date
night, OK?
661
00:33:36,400 --> 00:33:38,440
You know, I'm a cheap date.
OK, I'm a cheap date.
662
00:33:38,440 --> 00:33:40,400
You know, give me some
Margaritaville.
663
00:33:40,600 --> 00:33:42,800
Give me a give me a
Schlotzburger in paradise.
664
00:33:42,800 --> 00:33:46,680
Cheeseburger in paradise.
So there's a scene earlier where
665
00:33:46,880 --> 00:33:50,520
James is looking through a hole
in the wall and watching a
666
00:33:50,520 --> 00:33:52,600
horrible monster thing.
And it's like just his eye.
667
00:33:53,080 --> 00:33:56,280
And then you also get that shot
of just his eye through the
668
00:33:56,280 --> 00:33:59,520
chink in Pyramid Heads armor.
And so I was like, there's,
669
00:33:59,800 --> 00:34:03,240
there's some kind of, I think I
think Christophe Gonz is a good
670
00:34:03,240 --> 00:34:06,680
filmmaker that didn't
necessarily make a good film
671
00:34:06,680 --> 00:34:08,639
here, but there's flashes of
something.
672
00:34:09,040 --> 00:34:11,159
Right.
Like I like I said, I think you
673
00:34:11,159 --> 00:34:14,520
know when he's working with, and
I will say that probably the
674
00:34:14,520 --> 00:34:17,320
same thing about Danny Boyle and
his collaboration with Alex
675
00:34:17,320 --> 00:34:21,560
Garland is that they are
impressive directors who can
676
00:34:21,560 --> 00:34:24,239
make really visually stunning
stuff.
677
00:34:24,840 --> 00:34:26,120
Yeah, but they need a good
script.
678
00:34:26,400 --> 00:34:28,400
And I don't think he had a good
script.
679
00:34:28,400 --> 00:34:30,320
Obviously, he didn't have a very
big budget.
680
00:34:30,840 --> 00:34:34,679
He might not have had access to
the level of acting talent that
681
00:34:34,679 --> 00:34:36,639
he had in some of the other
films.
682
00:34:36,960 --> 00:34:40,600
And I think about this movie in
a way, I'm like, I wonder how
683
00:34:40,840 --> 00:34:44,600
for me, when the Detective
Pikachu came out, I was like,
684
00:34:44,600 --> 00:34:46,840
oh, my God, this is all this
incredible stuff.
685
00:34:46,840 --> 00:34:49,560
Like all this stuff that I've
grown up my whole life being
686
00:34:49,560 --> 00:34:51,360
like, this is so cool, seeing
all this stuff.
687
00:34:51,679 --> 00:34:54,600
And I wonder if, like, somebody
hadn't had that same nostalgia
688
00:34:54,600 --> 00:34:57,080
for the Pokémon franchise, if
they would have liked the movie.
689
00:34:57,080 --> 00:34:59,360
They've been like, yeah, there
was some cool, like, battles and
690
00:34:59,360 --> 00:35:01,280
stuff happening, but whatever,
you know?
691
00:35:01,680 --> 00:35:04,440
And in the way that like now
this is how I'm approaching
692
00:35:04,440 --> 00:35:07,960
Silent Hill was like, I don't
have any like interest in or
693
00:35:07,960 --> 00:35:11,880
lore for Silent Hill other than
the movies that we I've seen,
694
00:35:11,920 --> 00:35:13,600
one of which I liked, one of
which I didn't.
695
00:35:13,880 --> 00:35:16,640
And even this the first film, I
kind of didn't love it on the
696
00:35:16,640 --> 00:35:19,080
first watch.
I think like a lot of people, it
697
00:35:19,080 --> 00:35:20,720
took me a while to roll around
to it.
698
00:35:21,720 --> 00:35:24,760
It's a movie that like was very
disrespected in his time and now
699
00:35:25,000 --> 00:35:27,520
is kind of seen as like maybe
like the first good video game
700
00:35:27,520 --> 00:35:31,160
movie.
But you know, so I, I just
701
00:35:31,160 --> 00:35:34,760
wonder how like how it hits
different between the two of us
702
00:35:34,760 --> 00:35:39,400
because you having all this no
nostalgia and, you know, knowing
703
00:35:39,400 --> 00:35:41,480
about the lore and stuff and me
just being like, this is just a
704
00:35:41,480 --> 00:35:45,320
scary movie and that's it.
Yeah, and I realized I skipped
705
00:35:45,320 --> 00:35:49,480
over his first encounter with
the Oh, no, no, I didn't skip
706
00:35:49,480 --> 00:35:50,080
over it.
Never mind.
707
00:35:50,600 --> 00:35:52,880
So I forgot there's two versions
of Mary.
708
00:35:52,880 --> 00:35:55,680
There's the bug Mary, the big
moth Mary that's climbed along
709
00:35:55,680 --> 00:35:57,920
along.
The Wall 8 versions of Mary, but
710
00:35:57,920 --> 00:35:59,400
yes.
I thought I skipped over her
711
00:35:59,400 --> 00:36:01,160
final form, but we're going to
get to that here.
712
00:36:01,160 --> 00:36:06,160
So and I also I did, I did think
the Pyramid Head kill was kind
713
00:36:06,160 --> 00:36:09,920
of sick in the way that he like
is just hoisting Maria up on
714
00:36:09,920 --> 00:36:13,280
that sword like she's a kebab
and James is not even looking
715
00:36:13,280 --> 00:36:16,320
and just there's so much blood.
And like, you know, from our
716
00:36:16,320 --> 00:36:19,160
discussion of the first movie, I
love a good Pyramid Head kill.
717
00:36:19,160 --> 00:36:24,080
And, you know, just because I
think that they're, like, really
718
00:36:24,080 --> 00:36:28,640
gruesome in a kind of a fun way.
It kind of gets under your skin
719
00:36:28,640 --> 00:36:30,560
with how violent it felt, at
least for me.
720
00:36:30,800 --> 00:36:32,400
Yeah.
What did you think, though, of
721
00:36:32,400 --> 00:36:35,080
this twist that, like, in the
middle of the movie, James is
722
00:36:35,080 --> 00:36:38,240
constantly bouncing back and
forth between the hellish
723
00:36:38,240 --> 00:36:41,720
version of Silent Hill with all
the monsters and then the limbo
724
00:36:41,720 --> 00:36:43,840
version of Silence Hill with
just, or Silent Hill with the
725
00:36:43,840 --> 00:36:46,240
fog.
But at this point in the movie,
726
00:36:46,240 --> 00:36:48,440
we snap back to, like, actual
reality.
727
00:36:48,440 --> 00:36:50,080
And he's not even in Silent
Hill.
728
00:36:50,080 --> 00:36:53,440
He's like in a regular hospital,
and that's how you know this is
729
00:36:53,440 --> 00:36:57,240
really taking place in his mind.
Did you like that or did you not
730
00:36:57,240 --> 00:36:59,240
like?
That I liked that because it
731
00:36:59,240 --> 00:37:01,760
still gave you enough reason to
doubt, right?
732
00:37:01,760 --> 00:37:05,040
It still was like, yeah, this is
like happening in his mind, but
733
00:37:05,160 --> 00:37:09,960
or is it like the whole movie
was so like not giving you
734
00:37:10,000 --> 00:37:13,680
answers that I'm like, I could
take it being like, what's real?
735
00:37:13,680 --> 00:37:16,560
Maybe the hospital, like the
real world isn't real.
736
00:37:16,560 --> 00:37:18,840
You know, like maybe none, maybe
none of this is real.
737
00:37:18,840 --> 00:37:22,040
Like, maybe like, you know, he's
going back and forth between
738
00:37:22,040 --> 00:37:23,880
these different levels of Silent
Hill.
739
00:37:23,880 --> 00:37:26,200
Like they were kind of doing in
the first one where, you know,
740
00:37:26,200 --> 00:37:29,080
Sean Bean is on like one plane
and he can't get to the other
741
00:37:29,080 --> 00:37:32,080
plane, which, you know, his wife
and daughter are on.
742
00:37:32,240 --> 00:37:35,560
And he's like maybe somehow
transitioning between those it
743
00:37:35,560 --> 00:37:41,320
It's so it's so like visually
kind of just that's all you're
744
00:37:41,320 --> 00:37:43,120
getting is the visuals.
You're not getting the any
745
00:37:43,520 --> 00:37:45,160
definitive answers from the
script.
746
00:37:45,160 --> 00:37:48,440
You're just getting the vibes.
This is very much a vibes movie,
747
00:37:48,480 --> 00:37:50,520
I feel like.
And that was where it was most
748
00:37:50,520 --> 00:37:53,040
successful or I was like, and I
will put we'll get to it when I
749
00:37:53,040 --> 00:37:55,200
get to the end.
But that's how I feel about the
750
00:37:55,200 --> 00:37:57,920
end too, is like, I'm like, you
could take the ending in number
751
00:37:57,920 --> 00:38:00,360
of ways, just like you could
take that twist in the middle a
752
00:38:00,360 --> 00:38:02,000
number of ways.
Yeah, I like that.
753
00:38:02,000 --> 00:38:03,160
I hadn't really thought about
that.
754
00:38:03,160 --> 00:38:06,960
And it calls back to Silent Hill
Revelation, a movie that I know
755
00:38:06,960 --> 00:38:10,040
I was a surprising defender of.
If you just subscribe to Derek's
756
00:38:10,040 --> 00:38:12,640
Patreon, of course you should.
So it's it's well worth the
757
00:38:12,640 --> 00:38:17,520
money.
But is it the guy who played the
758
00:38:17,520 --> 00:38:20,600
big monster in that one, Malcolm
McDowell, or something like
759
00:38:20,600 --> 00:38:22,640
that?
How do you know what I'm talking
760
00:38:22,640 --> 00:38:23,560
about?
Yeah, Malcolm.
761
00:38:23,560 --> 00:38:25,560
Is he in that?
I can't even because I remember
762
00:38:26,440 --> 00:38:29,280
Carrie Ann Moss is like the bad
guy.
763
00:38:29,480 --> 00:38:31,960
And he's the one who's all blind
and like in the basement and
764
00:38:31,960 --> 00:38:34,720
went mad.
Oh, yeah, that was, I totally
765
00:38:34,720 --> 00:38:36,200
suspect that that was Malcolm
McDowell.
766
00:38:36,200 --> 00:38:38,600
Like, he's, he's so good.
And that's another like good
767
00:38:38,600 --> 00:38:41,600
actor just doing a big bad camp
performance.
768
00:38:41,720 --> 00:38:45,280
But so my favorite line of his
in that pretty awful movie is he
769
00:38:45,280 --> 00:38:46,840
said there are many Silent
Hills.
770
00:38:46,840 --> 00:38:48,280
Are you sure you're in the right
1?
771
00:38:48,360 --> 00:38:50,440
And I love that.
It's like establishing that this
772
00:38:50,440 --> 00:38:55,080
is James's Silent Hill and we
all have a Silent Hill waiting
773
00:38:55,080 --> 00:38:57,080
for us if we go down a dark
enough path.
774
00:38:57,080 --> 00:39:00,640
And that, I think is really
interesting, which.
775
00:39:00,640 --> 00:39:03,280
I'll say, which is why I also am
like, well, I don't know if I
776
00:39:03,280 --> 00:39:05,720
didn't really take this as a
reboot as like this is just
777
00:39:05,720 --> 00:39:07,560
another Silent Hill because it
doesn't make sense
778
00:39:07,880 --> 00:39:10,560
chronologically with those other
two films.
779
00:39:10,880 --> 00:39:13,600
But this is his Silent Hill,
like for like.
780
00:39:13,600 --> 00:39:16,720
And my whole thing is like,
well, whenever when somebody
781
00:39:16,720 --> 00:39:20,440
comes to Silent Hill, you know,
whatever point in their life,
782
00:39:20,440 --> 00:39:21,960
it's going to be different for
them.
783
00:39:21,960 --> 00:39:24,440
You know, it's going to be like,
it's, it doesn't make you.
784
00:39:24,440 --> 00:39:27,480
I think you can't think of it in
terms of like real world
785
00:39:27,640 --> 00:39:30,680
chronology that makes sense
because Silent Hill, there are
786
00:39:30,680 --> 00:39:33,600
many Silent Hills.
It doesn't make sense in a way
787
00:39:33,600 --> 00:39:36,440
of just like, Oh yeah, this is
existed and the fire happened to
788
00:39:36,440 --> 00:39:38,440
this year.
It's like, no, it happened this
789
00:39:38,720 --> 00:39:40,680
way for James.
It happened differently for Sean
790
00:39:40,680 --> 00:39:41,880
Bean.
It happened differently from
791
00:39:41,880 --> 00:39:45,320
Malcolm McDowell, you know. 100
percent, 100% So let's wrap it
792
00:39:45,320 --> 00:39:47,440
up here.
James awakens outside of the
793
00:39:47,440 --> 00:39:49,960
Lakeview Hotel, which he and
Mary used to frequent.
794
00:39:50,000 --> 00:39:53,360
Inside, he encounters Laura, who
explains that she, Maria, and
795
00:39:53,360 --> 00:39:57,160
Angela are all figments of
James's imagination based on
796
00:39:57,160 --> 00:39:59,640
different aspects of Mary's
personality.
797
00:39:59,920 --> 00:40:02,600
James also sees a vision of
Angela being attacked and
798
00:40:02,600 --> 00:40:05,600
enveloped by a ferocious monster
resembling Mary's father.
799
00:40:05,880 --> 00:40:08,400
James makes it to the roof of
the Lakeview Hotel, where he has
800
00:40:08,400 --> 00:40:11,040
a final flashback.
James recalls that he returned
801
00:40:11,040 --> 00:40:13,200
to Silent Hill several months
prior to find Mary.
802
00:40:13,280 --> 00:40:16,120
Mary dying of a prolonged
illness caused by the cult
803
00:40:16,120 --> 00:40:18,720
drugging her.
James smothers her to death in a
804
00:40:18,720 --> 00:40:21,560
mercy killing to end her
suffering, and a moth like
805
00:40:21,560 --> 00:40:25,840
version of Mary appears before
James and he apologizes to her,
806
00:40:26,040 --> 00:40:29,080
which causes her to transform
back into Mary's human body.
807
00:40:29,360 --> 00:40:32,480
James places her corpse in his
car and drives off a pier in
808
00:40:32,480 --> 00:40:35,240
apparent suicide.
He suddenly wakes up in the
809
00:40:35,240 --> 00:40:38,240
moment where he and Mary met and
relives their first encounter,
810
00:40:38,440 --> 00:40:41,520
but this time he chooses not to
take her back to Silent Hill,
811
00:40:41,720 --> 00:40:46,960
instead driving away.
So a lot to unpack there.
812
00:40:47,360 --> 00:40:49,760
Yeah.
First of all, what did you think
813
00:40:49,840 --> 00:40:53,480
of the twist that all the women
we've been seeing are just
814
00:40:53,480 --> 00:40:56,680
different parts of his memories
of Mary?
815
00:40:57,320 --> 00:40:58,800
Yeah, I thought that was
interesting.
816
00:40:58,800 --> 00:41:05,160
It's a, it was a, a way to
tackle the like the idea of this
817
00:41:05,160 --> 00:41:07,920
guy coming back for, you know,
his love.
818
00:41:07,920 --> 00:41:11,720
And it's just is he in love with
her or is he in love with like
819
00:41:11,720 --> 00:41:14,960
the ideal of her?
The, you know, the like the
820
00:41:14,960 --> 00:41:16,560
ideal version of her.
And you get the different
821
00:41:16,560 --> 00:41:18,520
versions of her where he was
like her first meter and she's
822
00:41:18,520 --> 00:41:20,800
like carrying those bags to the
river.
823
00:41:20,800 --> 00:41:22,880
And then you see her later and
it's just like the kind of the
824
00:41:22,880 --> 00:41:26,000
sexy goth girl version of her
with the bad wig.
825
00:41:26,240 --> 00:41:28,920
And then, you know, you get like
all these dip and then you get
826
00:41:28,920 --> 00:41:31,320
the spooky monster.
Like you get all these different
827
00:41:31,440 --> 00:41:34,440
interpretations.
And it's like, OK, maybe none of
828
00:41:34,440 --> 00:41:36,040
these are really her.
Maybe these are all just his,
829
00:41:36,040 --> 00:41:38,880
like, you know, his
interpretation of his memories
830
00:41:38,880 --> 00:41:41,360
of her.
And then when he finally, you
831
00:41:41,360 --> 00:41:44,040
know, remembers like, oh, that
he was the one who killed her,
832
00:41:44,200 --> 00:41:47,960
you know, Mercy killed her.
And like, he kind of is able to
833
00:41:47,960 --> 00:41:52,480
reckon with, you know, her, her
actual spirit, you know, at
834
00:41:52,600 --> 00:41:54,000
least that's my interpretation
of it.
835
00:41:54,160 --> 00:41:55,800
Yeah.
And, and I think that it is
836
00:41:55,800 --> 00:41:58,040
interesting.
That's that's one of the reasons
837
00:41:58,040 --> 00:42:02,560
why I think that I'm a defender
of this movie is that again, it
838
00:42:02,560 --> 00:42:06,360
doesn't, it doesn't really work.
Nothing is particularly like
839
00:42:06,440 --> 00:42:08,200
they didn't really nail
anything.
840
00:42:08,680 --> 00:42:13,640
But this idea of different
aspects of a person you really
841
00:42:13,640 --> 00:42:16,040
love, because when you really
love someone, they can be the
842
00:42:16,040 --> 00:42:18,680
sexiest person in the world.
They can, they can drive you
843
00:42:18,720 --> 00:42:22,000
incredibly angry.
You can want to protect them.
844
00:42:22,000 --> 00:42:24,560
And so, you know, all these
different women he's
845
00:42:24,560 --> 00:42:29,320
encountering and them all being
married to him in different ways
846
00:42:29,920 --> 00:42:33,800
Now fans are upset because
Angela and Laura are kind of fan
847
00:42:33,800 --> 00:42:36,120
favorite characters.
And so they didn't like the sort
848
00:42:36,120 --> 00:42:39,720
of erasure of them and saying,
wow, I was Mary the whole time,
849
00:42:39,720 --> 00:42:42,000
you know?
And there there was a big and
850
00:42:42,000 --> 00:42:44,160
this was an unintentional for
sure laugh when they were like
851
00:42:44,160 --> 00:42:45,320
her.
Do you remember her name?
852
00:42:45,480 --> 00:42:48,120
Her full name?
It's Mary Angela Elizabeth
853
00:42:48,280 --> 00:42:51,040
Josephine.
Like they they named all the
854
00:42:51,040 --> 00:42:52,440
characters.
And they show like ACG
855
00:42:52,800 --> 00:42:57,640
Tombstone, like it's just like,
oh, I, I really feel like
856
00:42:57,640 --> 00:43:01,600
there's an alternate world where
Christophe Gonz never moved away
857
00:43:01,600 --> 00:43:04,040
from this project.
And this was a straight to DVD
858
00:43:04,040 --> 00:43:07,640
sequel released in like 2009.
And people would really like it.
859
00:43:07,640 --> 00:43:10,320
And they'd be like the Scorpion
King sequels where it's like
860
00:43:10,320 --> 00:43:13,080
these, these are actually OK for
what they're trying to be.
861
00:43:13,080 --> 00:43:15,640
Yeah, and it felt like a
straight to DVD sequel.
862
00:43:15,720 --> 00:43:19,520
Yeah, 2009, you know.
I almost wonder if a theatrical
863
00:43:19,520 --> 00:43:21,640
release was a mistake and they
should have just went straight
864
00:43:21,640 --> 00:43:25,000
to streaming with this.
Right, because it had such a
865
00:43:25,000 --> 00:43:28,320
long weird Rd. where, you know,
we talked about this movie like
866
00:43:28,320 --> 00:43:29,440
we're like, when is it going to
come out?
867
00:43:29,440 --> 00:43:31,480
Because it was supposed to come
out in 2025.
868
00:43:31,840 --> 00:43:34,320
And we were like, OK, well, we
have plans to see this.
869
00:43:34,320 --> 00:43:37,440
When is it happening?
Because I, you know, it had been
870
00:43:37,440 --> 00:43:40,640
shot over 2023 and 2024 in like
50 days.
871
00:43:40,960 --> 00:43:42,840
And then I think it sat on the
shelf because they made it
872
00:43:42,840 --> 00:43:45,600
independently because it was had
a really hard time finding a
873
00:43:45,600 --> 00:43:48,800
distributor.
And I think like we can kind of
874
00:43:48,800 --> 00:43:52,160
see why.
And yeah, like maybe if it would
875
00:43:52,160 --> 00:43:53,880
have gone sold to like a
streamer, but I don't even know
876
00:43:53,880 --> 00:43:57,280
if that like what streamer would
necessarily want to take this,
877
00:43:57,280 --> 00:44:00,480
you know, and, and even when it
dropped, I didn't see any
878
00:44:00,480 --> 00:44:02,920
trailers for this or anything.
I just know, know I just kind of
879
00:44:02,920 --> 00:44:06,000
like was practically checking in
on it and then saw like, oh,
880
00:44:06,000 --> 00:44:08,720
it's coming out in January.
And then like I saw in my AMC
881
00:44:08,720 --> 00:44:10,440
app, it was like, boom, like
coming soon.
882
00:44:10,440 --> 00:44:12,920
I was like, all right.
And I like text you like Jameel,
883
00:44:12,920 --> 00:44:14,280
let's go.
You didn't even know that it was
884
00:44:14,480 --> 00:44:16,200
happening.
I'm like, let's set, let's set a
885
00:44:16,200 --> 00:44:18,320
date and let's go see this
movie.
886
00:44:19,120 --> 00:44:23,360
And it was even, it was even in
one like the AMC in Universal,
887
00:44:23,360 --> 00:44:26,200
one of the biggest theaters in,
you know, the country.
888
00:44:26,200 --> 00:44:30,360
And it was like on in one tiny
little theater, you know?
889
00:44:30,880 --> 00:44:33,200
Yeah, I think Five Nights at
Freddy's 2, which has been out
890
00:44:33,200 --> 00:44:35,720
for months, had a bigger show.
Yeah.
891
00:44:35,760 --> 00:44:42,800
But so I want to talk about the
Angela scene because this is one
892
00:44:42,800 --> 00:44:45,680
of the most memorable moments of
the game.
893
00:44:46,160 --> 00:44:50,720
Her character was the victim of
sexual violence from her father,
894
00:44:50,720 --> 00:44:52,680
and she has horrible trauma from
that.
895
00:44:52,680 --> 00:44:56,840
And so in a room with these very
phallic Pistons moving in and
896
00:44:56,840 --> 00:44:59,240
out of the walls, you have to
fight this thing called the
897
00:44:59,240 --> 00:45:02,560
abstract Daddy.
And it's a very horrific boss
898
00:45:02,560 --> 00:45:07,200
fight because it's like you can
tell under a sheet that there
899
00:45:07,200 --> 00:45:11,080
are two figures in there, and
one is definitely the victim of
900
00:45:11,080 --> 00:45:15,200
the other, but they're moving as
one horrific moment embodied in
901
00:45:15,200 --> 00:45:17,960
a creature.
But this movie just made it way
902
00:45:17,960 --> 00:45:20,960
more explicit where you can
actually see the sheets and you
903
00:45:20,960 --> 00:45:25,440
can see the look of horror of
Angela as her father is on top
904
00:45:25,440 --> 00:45:27,200
of her.
And I'm sorry, like if you're
905
00:45:27,200 --> 00:45:29,440
listening to this and it's
really upsetting, but like, they
906
00:45:29,440 --> 00:45:33,560
just went there.
But I feel conflicted because I
907
00:45:33,560 --> 00:45:35,920
kind of respect that they did
that moment.
908
00:45:35,920 --> 00:45:38,760
I was actually just reading a
YouTube argument saying the
909
00:45:38,760 --> 00:45:41,440
feminists are never going to let
the abstract daddy be in this
910
00:45:41,440 --> 00:45:43,280
movie.
And I was like, oh that age like
911
00:45:43,280 --> 00:45:46,320
milk huh you freaking idiot.
Like they went there but then
912
00:45:46,320 --> 00:45:52,480
also they didn't really respect
the power and horror of that
913
00:45:52,480 --> 00:45:54,520
moment.
It's almost just used to be
914
00:45:54,520 --> 00:45:57,200
spooky.
So I don't know.
915
00:45:57,200 --> 00:45:59,200
What did you you picked up on
that right?
916
00:45:59,200 --> 00:46:01,360
The sort of sexual.
Honestly, I didn't, I cannot
917
00:46:01,440 --> 00:46:04,640
like didn't even like I was.
It just looked like a kind of
918
00:46:04,640 --> 00:46:08,080
like vague sheet.
And if I, I think if I had known
919
00:46:08,080 --> 00:46:10,200
for what it was and I knew what
I was looking at, I would
920
00:46:10,240 --> 00:46:14,560
probably have picked up on it.
But I didn't even get what I was
921
00:46:14,560 --> 00:46:15,920
seeing there.
You know, it was.
922
00:46:16,560 --> 00:46:19,280
And it might be because it was
just so dark and stuff and like,
923
00:46:19,280 --> 00:46:23,560
I didn't really, you know, had I
was had no idea what I was
924
00:46:23,560 --> 00:46:24,560
seeing.
I was just like, oh, it's like a
925
00:46:24,720 --> 00:46:25,720
sheet.
OK.
926
00:46:25,920 --> 00:46:29,280
So yeah, now with that context,
that makes a lot more sense.
927
00:46:29,560 --> 00:46:30,880
Right.
And there's like a moment when
928
00:46:30,880 --> 00:46:33,920
he's talking to her and the
sheets are grabbing her bare
929
00:46:33,920 --> 00:46:36,600
legs and it's.
That that I did, yeah.
930
00:46:36,600 --> 00:46:39,320
That was like, OK that I did get
that.
931
00:46:39,680 --> 00:46:42,080
Right.
But so, you know, I don't know,
932
00:46:42,080 --> 00:46:46,200
I just, I just couldn't believe
that that was from the game into
933
00:46:46,200 --> 00:46:48,560
this movie.
I just don't know if they should
934
00:46:48,560 --> 00:46:53,200
have gone for something so awful
if they weren't prepared to make
935
00:46:53,200 --> 00:46:56,720
a statement about it or like.
Now that you're saying the thing
936
00:46:56,720 --> 00:46:59,080
about the grabbing the legs, I'm
like remembering.
937
00:46:59,080 --> 00:47:01,280
I'm like, Oh yeah, there was, it
did seem like something was
938
00:47:01,280 --> 00:47:05,600
happening in the sheets.
Like it's kind of coming back to
939
00:47:05,600 --> 00:47:09,520
me a little bit now because it
was still kind of obscured.
940
00:47:09,720 --> 00:47:13,120
Yeah, but you could tell that
like there was a woman being
941
00:47:14,320 --> 00:47:15,920
restrained, for lack of a better
term.
942
00:47:16,200 --> 00:47:17,440
Right.
Yeah, exactly.
943
00:47:18,200 --> 00:47:21,640
But it is also kind of a neat
parallel because the other final
944
00:47:21,640 --> 00:47:24,720
boss monster of this movie is
Mary's form.
945
00:47:25,160 --> 00:47:30,000
She's in a hospital bed, and the
hospital bed sheets are her moth
946
00:47:30,000 --> 00:47:32,400
wings.
And she, like, reaches down and
947
00:47:32,400 --> 00:47:36,040
grabs after him.
And I really liked this because
948
00:47:36,160 --> 00:47:39,240
at the end of the game, the last
boss is kind of lame.
949
00:47:39,960 --> 00:47:41,920
It's it's, it's a really easy
boss fight.
950
00:47:41,920 --> 00:47:44,040
And she's kind of just
clattering around and what sort
951
00:47:44,040 --> 00:47:46,880
of looks like a hospital bed,
but with every other monster
952
00:47:46,880 --> 00:47:49,600
being so imaginative, it just
feels like a real shrug.
953
00:47:50,080 --> 00:47:53,200
And I like this moment because
you're flashing back to the
954
00:47:53,200 --> 00:47:55,320
moment that James Mercy killed
his wife.
955
00:47:55,640 --> 00:47:58,840
And this classical music we've
been hearing from the radio this
956
00:47:58,840 --> 00:48:01,920
whole time was what was on the
radio when he killed Mary.
957
00:48:02,400 --> 00:48:05,560
And there's all these horrible
moths because a moth flew into
958
00:48:05,560 --> 00:48:07,480
the room right at the moment she
died.
959
00:48:07,960 --> 00:48:10,600
And like the sheets, you know,
all the sheet monsters are
960
00:48:10,600 --> 00:48:13,160
because he smothered her.
And he feels really guilty about
961
00:48:13,160 --> 00:48:16,160
it.
What kills me though, is that in
962
00:48:16,160 --> 00:48:18,240
the game, it's not a mercy
killing.
963
00:48:18,240 --> 00:48:22,320
He basically, and it kind of is,
and it kind of isn't like she's
964
00:48:22,320 --> 00:48:24,960
ready to die, but there's
clearly a moment where she like
965
00:48:25,160 --> 00:48:27,360
is fighting him and he doesn't
stop.
966
00:48:28,240 --> 00:48:31,280
What did you what did you think
about that reveal that he's the
967
00:48:31,280 --> 00:48:35,120
one who killed Mary?
Yeah, I mean, that was another
968
00:48:35,120 --> 00:48:38,240
thing where too, I was like,
this guy's clearly got some
969
00:48:38,240 --> 00:48:42,240
repressed trauma, like where
he's like not saying like he
970
00:48:42,240 --> 00:48:43,840
doesn't remember that she's
dead.
971
00:48:43,840 --> 00:48:47,560
He doesn't remember how long
it's been and the fact that he
972
00:48:47,560 --> 00:48:51,040
was the one who mercy killed her
made a lot of sense that he
973
00:48:51,040 --> 00:48:52,080
would like.
That's why he does.
974
00:48:52,160 --> 00:48:54,840
He repressed that memory of her
being dead and that's why he
975
00:48:54,840 --> 00:48:59,280
feels so guilty and then him
essentially after that
976
00:48:59,280 --> 00:49:02,800
committing suicide, you know,
because of the guilt that he
977
00:49:02,800 --> 00:49:06,480
still feels.
It made a lot of sense.
978
00:49:06,480 --> 00:49:10,400
And I think heard that kind of
moth form that she takes also
979
00:49:10,400 --> 00:49:11,640
makes sense.
Like you mentioned, the moth
980
00:49:11,640 --> 00:49:13,600
flies in.
There's a lot of other moth
981
00:49:14,240 --> 00:49:17,240
stuff that's in this movie, like
they often flutter up on the
982
00:49:17,560 --> 00:49:20,680
windows.
There's of course, in one of
983
00:49:20,680 --> 00:49:24,960
her, you know, appearances she
has when she's got like the
984
00:49:24,960 --> 00:49:28,840
midriff, she's got the moth
tattoo in, you know, as Angela,
985
00:49:28,840 --> 00:49:31,680
I guess is that character.
No, that's Maria when she's
986
00:49:31,680 --> 00:49:34,720
Maria.
So it it felt like it was
987
00:49:34,720 --> 00:49:37,120
building up to that.
It wasn't just out of nowhere.
988
00:49:37,120 --> 00:49:41,360
They had done the legwork to
make that imagery pay off at the
989
00:49:41,360 --> 00:49:42,920
end.
Yeah, and it's interesting
990
00:49:42,920 --> 00:49:46,320
because Silent Hill 2 has a
number of endings, and there's a
991
00:49:46,320 --> 00:49:49,200
constant debate about what is
the canonical ending.
992
00:49:49,840 --> 00:49:52,800
And my personal favorite is the
one they went with here, which
993
00:49:52,800 --> 00:49:57,080
is James talking to the audience
slash player, and it ends with
994
00:49:57,080 --> 00:49:59,920
his headlights of his car
driving into the lake.
995
00:50:00,520 --> 00:50:03,680
And it's been confirmed with the
director that, like, the car
996
00:50:03,680 --> 00:50:06,120
that you leave from the
beginning of the game had Mary's
997
00:50:06,120 --> 00:50:09,440
body in it the whole time.
And this whole game has been him
998
00:50:09,440 --> 00:50:11,280
dealing with what he's just
done.
999
00:50:12,520 --> 00:50:18,080
But I, I, I was very surprised
at the twist ending, which is as
1000
00:50:18,080 --> 00:50:21,600
he drowns in the lake, he wakes
up again on the side of the
1001
00:50:21,600 --> 00:50:27,680
road.
And there is a you're aware that
1002
00:50:27,680 --> 00:50:29,640
they've recently remade Silent
Hill too?
1003
00:50:29,880 --> 00:50:33,920
Yeah.
So it does not change much in
1004
00:50:33,920 --> 00:50:36,800
the story, but one of the
biggest changes they make is
1005
00:50:36,800 --> 00:50:41,080
that they have corpses of James
throughout the game.
1006
00:50:41,120 --> 00:50:45,000
And you are playing as James
finding your own corpse around
1007
00:50:45,000 --> 00:50:46,640
Silent Hill.
And this one is like it's feet
1008
00:50:46,640 --> 00:50:48,680
are sticking out of a dumpster.
And this one's like up against
1009
00:50:48,680 --> 00:50:50,320
the fence.
And you're like that.
1010
00:50:50,320 --> 00:50:52,560
Why are there all these dead
bodies of me?
1011
00:50:52,840 --> 00:50:55,320
And I guess there's these
Polaroid collectibles.
1012
00:50:55,360 --> 00:50:57,320
You can find 20 different
Polaroids.
1013
00:50:57,640 --> 00:51:00,120
And if you get them all and you
look on the back of them, the
1014
00:51:00,120 --> 00:51:02,520
message says, you have been here
for two decades.
1015
00:51:03,280 --> 00:51:09,120
And so James is trapped in a
loop of constantly reliving this
1016
00:51:09,120 --> 00:51:11,160
experience over and over and
over again.
1017
00:51:12,640 --> 00:51:16,280
So I didn't even know that was a
thing until this happened.
1018
00:51:16,280 --> 00:51:19,360
And I was like, oh, that's,
that's that's another example of
1019
00:51:19,760 --> 00:51:21,720
you cannot like this movie if
you want.
1020
00:51:21,720 --> 00:51:25,680
But there was an attempt to look
at the fans of the series and
1021
00:51:25,680 --> 00:51:28,240
go, like, I see you.
I know.
1022
00:51:28,240 --> 00:51:30,400
I know what makes Silent Hill
interesting.
1023
00:51:30,400 --> 00:51:35,120
And I'm going to try so A for
effort, B for effort, C for
1024
00:51:35,120 --> 00:51:37,360
effort.
And I wonder if, you know, this
1025
00:51:37,360 --> 00:51:41,120
one will come around like the
first one did, because as we
1026
00:51:41,120 --> 00:51:43,160
talked about, the first one was
not well received when it came
1027
00:51:43,160 --> 00:51:45,720
out.
This one is being very, very not
1028
00:51:45,720 --> 00:51:47,440
well received.
I think I looked it up and it's,
1029
00:51:48,120 --> 00:51:50,920
it's got an even worse letterbox
score than silent until two.
1030
00:51:51,040 --> 00:51:54,440
Yeah, by like a point or point O
.1 or whatever.
1031
00:51:54,440 --> 00:51:56,160
And I'm just like, that's wild
to me.
1032
00:51:57,720 --> 00:52:01,080
But yeah, so I, I wonder, you
know, with if, if like, you
1033
00:52:01,080 --> 00:52:03,840
know, looks like with the Star
Wars prequels now, like those
1034
00:52:03,840 --> 00:52:07,040
movies were reviled and now
people, people love them and,
1035
00:52:07,320 --> 00:52:10,520
and now and like, now, like the
generation that grew up with
1036
00:52:10,520 --> 00:52:12,720
like the Star Wars sequels are
starting to like them.
1037
00:52:12,720 --> 00:52:14,960
So I think, you know,
everything, once you have enough
1038
00:52:15,200 --> 00:52:17,360
nostalgia for them, they come
back around.
1039
00:52:17,360 --> 00:52:19,360
So I wonder if that will happen
with this movie or if it's just
1040
00:52:19,360 --> 00:52:22,480
destiny to be like, forgotten.
You know, if you can stay in the
1041
00:52:22,480 --> 00:52:25,840
cultural memory, it might.
I, I think maybe I think part of
1042
00:52:25,840 --> 00:52:30,120
the reason why the Star Wars
prequels have been so, like
1043
00:52:30,200 --> 00:52:33,760
reassessed is that like the
younger generation, they spend
1044
00:52:33,760 --> 00:52:36,600
so much time watching amateur
content creators that they don't
1045
00:52:36,600 --> 00:52:39,360
really expect the level of like,
acting like everything is
1046
00:52:39,360 --> 00:52:42,200
schlocky to them.
Well, the prequels, that's ours,
1047
00:52:42,200 --> 00:52:44,160
our generation, they grew up.
The prequels.
1048
00:52:44,160 --> 00:52:45,800
It's not even like the younger
generation.
1049
00:52:46,120 --> 00:52:48,120
Right, but the younger
generation I think are the ones
1050
00:52:48,120 --> 00:52:49,840
who are like these are the these
are better.
1051
00:52:49,840 --> 00:52:53,200
There's a very strong section of
the Star Wars fan base that
1052
00:52:53,200 --> 00:52:55,680
think the three prequels are the
best 3 movies.
1053
00:52:55,680 --> 00:52:58,600
Yeah, I mean, I, I mean, talk,
there's a lot of people our age
1054
00:52:58,600 --> 00:53:02,040
who will go to bat about return
Revenge of the Sith being like
1055
00:53:02,080 --> 00:53:04,840
in a masterpiece.
And I'm just like, it's fine, I
1056
00:53:04,840 --> 00:53:06,760
like it.
You know it's not The Empire
1057
00:53:06,760 --> 00:53:08,720
Strikes Back.
Yeah, I hear you.
1058
00:53:09,520 --> 00:53:13,080
OK, well, so I think we covered
the joy pros and joy cons of
1059
00:53:13,080 --> 00:53:14,840
this movie.
Anything else to say before we
1060
00:53:14,840 --> 00:53:16,360
render our verdicts?
Yeah.
1061
00:53:16,360 --> 00:53:20,160
I mean, I will say just a couple
like stray thoughts, straight
1062
00:53:20,160 --> 00:53:24,200
joy pros and joy cons on the end
of the movie.
1063
00:53:24,400 --> 00:53:27,440
I kind of alluded to that.
I liked the ambiguity of it
1064
00:53:27,440 --> 00:53:30,040
because as we said, he drives in
the lake and then you get the
1065
00:53:30,040 --> 00:53:33,560
whole reveal and it makes you be
like, oh, was this whole thing a
1066
00:53:33,560 --> 00:53:35,400
dream?
Did he time travel?
1067
00:53:35,640 --> 00:53:39,920
Is this his like, dying fantasy?
And I think it could be any of
1068
00:53:39,920 --> 00:53:41,240
those.
And it doesn't give you a
1069
00:53:41,240 --> 00:53:42,800
definitive answer.
So it's like, yeah, you want to
1070
00:53:42,800 --> 00:53:45,520
have the happy ending.
It's able to because a movie
1071
00:53:45,720 --> 00:53:48,280
can't give you multiple endings
like a video game can.
1072
00:53:48,440 --> 00:53:51,600
And this finds a way to kind of
do that where it's like you can
1073
00:53:51,600 --> 00:53:55,120
be like, Hey, this is the happy
ending, or you can be like, I my
1074
00:53:55,120 --> 00:53:57,760
interpretation is probably
personally that like, no, I
1075
00:53:57,760 --> 00:54:00,960
think he's just imagining this
and he's this is his dying
1076
00:54:00,960 --> 00:54:03,600
thoughts.
Or it could be like it was all
1077
00:54:03,600 --> 00:54:05,280
in his head, Like you could take
it a number of different ways.
1078
00:54:05,280 --> 00:54:07,440
But I like that it's ambiguous
and you don't have a definitive
1079
00:54:07,440 --> 00:54:08,600
answer.
I think I would like it a lot
1080
00:54:08,600 --> 00:54:11,280
less if it did like have a
definitive answer.
1081
00:54:11,400 --> 00:54:13,120
I think it's almost like the top
spinning at the end of
1082
00:54:13,120 --> 00:54:17,240
inception.
My other last pro, joint Pro, is
1083
00:54:17,240 --> 00:54:22,960
that the composer for this is
the actual composer for the
1084
00:54:22,960 --> 00:54:26,760
Silent Hill games, Akira Yamoca
and Christoph Ganz said he
1085
00:54:26,760 --> 00:54:30,280
wouldn't even do the film if
that composer did not come on
1086
00:54:30,280 --> 00:54:32,200
and do it.
And yeah, this sounds, this
1087
00:54:32,200 --> 00:54:33,720
movie sounds like a Silent Hill
game.
1088
00:54:33,800 --> 00:54:36,600
And I will say, you know, that's
because they got the person who
1089
00:54:36,600 --> 00:54:38,600
wrote the Silent Hill music to
write the music for this film.
1090
00:54:38,880 --> 00:54:40,960
Yeah, and not to embarrass you,
but you had to run out to the
1091
00:54:40,960 --> 00:54:42,640
bathroom.
So you missed, you missed a lot
1092
00:54:42,640 --> 00:54:44,440
of really cool credit sequence
like.
1093
00:54:45,000 --> 00:54:47,800
With the with with.
That game music kicking in and
1094
00:54:47,800 --> 00:54:49,800
there's all these cool visuals.
I was like, oh man, Derek's
1095
00:54:49,800 --> 00:54:51,960
missing the best part of the
movie, The credits.
1096
00:54:54,000 --> 00:54:56,560
That says a lot about the movie.
The credits are the best part of
1097
00:54:56,560 --> 00:54:58,560
the movie.
Can I revise that You missed the
1098
00:54:58,560 --> 00:55:00,920
most polished part of the movie.
OK, fair, fair.
1099
00:55:01,040 --> 00:55:03,160
Which was the credit sequence?
Yes.
1100
00:55:03,160 --> 00:55:05,760
All right, well, so we cover the
joy pros and joy cons of Return
1101
00:55:05,760 --> 00:55:09,200
to Silent Hill.
Derek, we only have two on this
1102
00:55:09,200 --> 00:55:11,920
show.
Is it a Nintendo or a Nintendo?
1103
00:55:13,080 --> 00:55:17,280
I think it's a it's a Nintend
don't, but just ever so
1104
00:55:17,280 --> 00:55:21,720
slightly, you know, like I, I
don't hate this movie as much as
1105
00:55:21,720 --> 00:55:25,440
a lot of people, but I still
would not necessarily recommend
1106
00:55:25,440 --> 00:55:27,920
this to anyone except for maybe
the most hardcore Silent Hill
1107
00:55:27,920 --> 00:55:30,520
fans.
And even then, like I feel like
1108
00:55:30,520 --> 00:55:33,120
they might be like, well, they
changed it now it sucks.
1109
00:55:33,360 --> 00:55:36,120
Yeah, they're mad the Silent
Hill fan base is not happy.
1110
00:55:36,120 --> 00:55:40,080
The Reddit is a raging and and
it's this awkward thing.
1111
00:55:40,080 --> 00:55:42,440
It's like Ghostbusters 2016.
Actually, that movie was
1112
00:55:42,440 --> 00:55:43,600
actually way better than this
one.
1113
00:55:43,600 --> 00:55:47,360
That's not a great comparison
that movie like, but but so,
1114
00:55:47,480 --> 00:55:54,240
yeah, you know, for me, I, I
think if you're willing to check
1115
00:55:54,240 --> 00:55:57,520
your brain at the door, right,
and just prepare yourself for
1116
00:55:57,520 --> 00:56:01,480
some pretty atrocious CG acting
as hit or miss, I think you can
1117
00:56:01,480 --> 00:56:04,880
appreciate the ways that this
movie is attempting a big swing.
1118
00:56:05,400 --> 00:56:11,040
So for me, it's a Nintendo, and
this is motivated almost
1119
00:56:11,040 --> 00:56:14,640
entirely by nostalgia for the
second game, but it's my
1120
00:56:14,640 --> 00:56:19,000
favorite Silent Hill movie.
Like, I'm sorry, really, it is.
1121
00:56:19,320 --> 00:56:20,600
It is.
More than the first one.
1122
00:56:20,600 --> 00:56:24,320
More than the first one, because
I feel like the first one
1123
00:56:24,760 --> 00:56:28,800
meanders more and this one had
more of a laser focus.
1124
00:56:28,800 --> 00:56:31,760
Like we're going to tell a story
about this incredibly
1125
00:56:31,760 --> 00:56:34,600
traumatized young man and
everything will connect to him.
1126
00:56:35,280 --> 00:56:40,200
And I feel like the narrative
sort of pulls away from the
1127
00:56:40,200 --> 00:56:42,640
mother daughter relationship too
much in the first one.
1128
00:56:42,840 --> 00:56:46,120
Again, not, you know, I like I
like all three of these movies
1129
00:56:46,120 --> 00:56:51,160
for different reasons, but I'm
just it ties back to what kind
1130
00:56:51,160 --> 00:56:53,160
of Silent Hill game I like.
There's two types.
1131
00:56:53,160 --> 00:56:55,760
There's the lore heavy one and
the psychological 1.
1132
00:56:55,760 --> 00:56:57,960
And I've always been a fan of
the psychological.
1133
00:56:58,520 --> 00:57:02,680
So even as sloppy as it is, this
is a Nintendo for me.
1134
00:57:02,680 --> 00:57:06,040
And I'm excited because that
means we get to throw it to our
1135
00:57:06,040 --> 00:57:09,080
listeners on the Discord.
So join the Discord on
1136
00:57:09,080 --> 00:57:13,480
www.theoldswitcheroo.com if
anyone else sees this movie if.
1137
00:57:13,640 --> 00:57:16,120
You're one of the four people
who watched this movie.
1138
00:57:16,640 --> 00:57:20,320
Please let us know.
All right, so we're gonna call
1139
00:57:20,320 --> 00:57:23,080
that game over for today.
This concludes our final verdict
1140
00:57:23,080 --> 00:57:27,360
return to Silent Hill.
It's a tie, so we'll see how it
1141
00:57:27,360 --> 00:57:28,840
all shakes out.
We'll see what this movie's
1142
00:57:28,840 --> 00:57:32,040
legacy ends up being.
Derek, thank you so much for
1143
00:57:32,040 --> 00:57:34,200
talking Silent Hill with me over
and over.
1144
00:57:34,840 --> 00:57:36,960
Before you get on out of here,
why don't you remind our people
1145
00:57:36,960 --> 00:57:39,080
where they can find your stuff?
Yeah, absolutely.
1146
00:57:39,320 --> 00:57:42,080
So you can find my podcast list,
You mentioned the underrated
1147
00:57:42,080 --> 00:57:44,200
movie podcast.
However you're listening to
1148
00:57:44,440 --> 00:57:48,160
this, you can also go to
underratedmoviepodcast.com or
1149
00:57:48,160 --> 00:57:51,120
look up Underrated Movie podcast
on any of the socials and
1150
00:57:51,120 --> 00:57:53,040
Underrated and all the other
podcast stuff I do will be
1151
00:57:53,040 --> 00:57:55,400
there.
That sounds northeast excellent.
1152
00:57:55,400 --> 00:57:58,400
Everyone join us next time we'll
be spreading the happiness with
1153
00:57:58,400 --> 00:58:01,720
chibi Robo on the game cube.
Huge vibe shift.
1154
00:58:03,720 --> 00:58:06,200
Yeah, like what's happening in
the world in this movie then
1155
00:58:06,200 --> 00:58:09,400
chibi robo.
So it's like we recorded that
1156
00:58:09,400 --> 00:58:12,440
way in advance.
Until next time, Please remember
1157
00:58:12,440 --> 00:58:15,640
to like, follow or subscribe to
The Old Switch a Roo and or
1158
00:58:15,640 --> 00:58:17,680
review the show wherever you get
your podcasts.
1159
00:58:17,800 --> 00:58:20,720
You can also visit
www.theoldswitcheverywhere.com
1160
00:58:20,720 --> 00:58:23,520
to find our social media links.
We'd love to hear what you
1161
00:58:23,520 --> 00:58:25,360
thought about this episode or
what you'd like to hear in
1162
00:58:25,360 --> 00:58:27,760
future episodes.
As always, thanks for listening
1163
00:58:27,760 --> 00:58:30,440
to the Old Switcheroo where
we're normally talking gaming
1164
00:58:30,440 --> 00:58:33,480
retro with Mike and Jamo.
I'm still not Mike.
1165
00:58:33,840 --> 00:58:35,720
But I've been jamo game on
everyone.